For your enjoyment and safety, we recommend that you read this manual thoroughly before using this product and keep this manual handy for reference if needed.
- Compatible with Android and PC
- Wireless
- D-Pad and 12 buttons
- Dual analog joysticks
# encoding: utf-8 | |
require "rubygems" | |
require "twitter" | |
rClient = Twitter::REST::Client.new do |config| | |
config.consumer_key = "" | |
config.consumer_secret = "" | |
config.access_token = "" | |
config.access_token_secret = "" | |
end |
// updated for Processing 3 | |
import gab.opencv.*; | |
import org.opencv.photo.Photo; | |
import org.opencv.imgproc.Imgproc; | |
import processing.opengl.PGraphics2D; | |
PImage src; | |
PGraphics2D canvas; |
/* | |
* OpenSimplex Noise in Java. | |
* by Kurt Spencer | |
* | |
* v1.1 (October 5, 2014) | |
* - Added 2D and 4D implementations. | |
* - Proper gradient sets for all dimensions, from a | |
* dimensionally-generalizable scheme with an actual | |
* rhyme and reason behind it. | |
* - Removed default permutation array in favor of |
List of Opensource Projection Mapping tools | |
******************************************* | |
Threejs | |
******* | |
https://github.com/magdesign/MAGmapper | |
openframeworks.cc | |
***************** | |
https://github.com/kr15h/ofxPiMapper |
List of Opensource Projection Mapping tools | |
******************************************* | |
Threejs | |
******* | |
https://github.com/magdesign/MAGmapper | |
openframeworks.cc | |
***************** | |
https://github.com/kr15h/ofxPiMapper |
float PI = 3.14; | |
vec3 hsv2rgb(vec3 c) | |
{ | |
vec4 K = vec4(1.0, 2.0 / 3.0, 1.0 / 3.0, 3.0); | |
vec3 p = abs(fract(c.xxx + K.xyz) * 6.0 - K.www); | |
return c.z * mix(K.xxx, clamp(p - K.xxx, 0.0, 1.0), c.y); | |
} | |
float smin( float a, float b, float k ) | |
{ |
<link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/[email protected]/reset.min.css"> | |
<script type="module"> | |
import * as THREE from "https://cdn.jsdelivr.net/npm/[email protected]/build/three.module.js" | |
import { OrbitControls } from "https://cdn.jsdelivr.net/npm/[email protected]/examples/jsm/controls/OrbitControls.js" | |
var scene = new THREE.Scene() | |
var camera = new THREE.PerspectiveCamera(75) | |
camera.position.z = 4 |
A Step-By-Step Guide from Unboxing to Creative Coding