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@naan
Created July 29, 2010 23:59
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UIGraphicsBeginImageContext(CGSizeMake(320, 480));
CGContextRef context = UIGraphicsGetCurrentContext();
[controller.view setNeedsDisplay];
[controller.view.layer renderInContext:context];
UIImage *anImage = UIGraphicsGetImageFromCurrentImageContext();
NSData *png = UIImagePNGRepresentation(anImage);
UIGraphicsEndImageContext();
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