"zip": "rm -f project.zip && zip -r project.zip . -x 'node_modules/*' '.git/*' '.next/*'"
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| find . -type d \( -name "node_modules" -o -name ".next" -o -name ".git" -o -name "dist" \) -prune -o -print | awk -F/ '{print substr($0, 2, length($0)-1)}' > directory_structure.txt |
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| import pygame as pg | |
| pg.init() | |
| y, step, head = segments = [15, 16, 17] | |
| n, apple = step, 99 | |
| screen = pg.display.set_mode([225] * 2, pg.SCALED) | |
| score = 0 | |
| while segments.count(head) % 2 * head % n * (head & 240): | |
| for e in pg.event.get(768): |
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| void multiply(int number) | |
| { | |
| number *= 2; | |
| } | |
| void add(ref int number) | |
| { | |
| number += 1; | |
| } |
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| setTimeout(() => { | |
| console.log("timeout 1") | |
| Promise.resolve().then(() => { | |
| console.log("p1") | |
| }) | |
| }, 0) | |
| setTimeout(() => { | |
| console.log("timeout 2") |
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| from tkinter import * | |
| from tkinter.ttk import * | |
| from time import strftime | |
| # creating window | |
| window = Tk() | |
| window.title('Clock') | |
| # create label |
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| class Node: | |
| def __init__(self, value): | |
| self.value = value | |
| self.next = None | |
| class LinkedList: | |
| def __init__(self, head=None): | |
| self.head = head |
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| import random | |
| numbers = [] | |
| def getUniqueRandom(start, end): | |
| while True: | |
| n = random.randrange(start, end) | |
| if n not in numbers: | |
| return n |
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| import random | |
| # choices in game. r=rock, p=paper, s=scissors | |
| choices = ['r', 'p', 's'] | |
| # get user input | |
| userChoice = input('Choose your weapon [r]ock, [p]aper, or [s]cissors: ') | |
| if userChoice not in choices: | |
| print('Invalid input') |
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