Skip to content

Instantly share code, notes, and snippets.

@naikrovek
Forked from anonymous/gist:b03ed64f9431c12bfce7
Last active January 25, 2016 19:08
Show Gist options
  • Select an option

  • Save naikrovek/99d63e93c5bca5295535 to your computer and use it in GitHub Desktop.

Select an option

Save naikrovek/99d63e93c5bca5295535 to your computer and use it in GitHub Desktop.
// by bees & bombs (:<
int[][] result;
float t;
float ease(float p) {
return 3*p*p - 2*p*p*p;
}
float ease(float p, float g) {
if (p < 0.5)
return 0.5 * pow(2*p, g);
else
return 1 - 0.5 * pow(2*(1 - p), g);
}
float mn = .5*sqrt(3);
void setup() {
setup_();
result = new int[width*height][3];
}
void draw() {
if (!recording) {
t = mouseX*1.0/width;
draw_();
} else {
for (int i=0; i<width*height; i++)
for (int a=0; a<3; a++)
result[i][a] = 0;
for (int sa=0; sa<samplesPerFrame; sa++) {
t = map(frameCount-1 + sa*shutterAngle/samplesPerFrame, 0, numFrames, 0, 1);
draw_();
loadPixels();
for (int i=0; i<pixels.length; i++) {
result[i][0] += pixels[i] >> 16 & 0xff;
result[i][1] += pixels[i] >> 8 & 0xff;
result[i][2] += pixels[i] & 0xff;
}
}
loadPixels();
for (int i=0; i<pixels.length; i++)
pixels[i] = 0xff << 24 |
int(result[i][0]*1.0/samplesPerFrame) << 16 |
int(result[i][1]*1.0/samplesPerFrame) << 8 |
int(result[i][2]*1.0/samplesPerFrame);
updatePixels();
saveFrame("f###.gif");
if (frameCount==numFrames)
exit();
}
}
//////////////////////////////////////////////////////////////////////////////
int samplesPerFrame = 32;
int numFrames = 120;
float shutterAngle = .6;
boolean recording = true;
void setup_() {
size(500, 500, P3D);
smooth(8);
rectMode(CENTER);
stroke(32);
noFill();
strokeWeight(1.0);
}
float x, y, z, tt;
float r = 144;
float th;
int N = 24, n = 180;
float ll = .00015, rr;
float h = 80;
void draw_() {
background(250);
pushMatrix();
translate(width/2, height/2 - 20);
rotateX(.9);
rotate(-PI/3+HALF_PI*t);
for (int i=0; i<N; i++) {
x = map(i, -.5, N-.5, -r, r);
beginShape();
for (int j=0; j<n; j++) {
y = map(j, 0, n-1, -r, r);
y = constrain(y, -sqrt(r*r-x*x), sqrt(r*r-x*x));
rr = dist(x, y, 0, 0);
z = map(cos(ll*rr*rr - TWO_PI*t), -1, 1, 0, h);
vertex(x, y, z);
}
endShape();
beginShape();
for (int j=0; j<n; j++) {
y = map(j, 0, n-1, -r, r);
y = constrain(y, -sqrt(r*r-x*x), sqrt(r*r-x*x));
rr = dist(x, y, 0, 0);
z = map(cos(ll*rr*rr - TWO_PI*t), -1, 1, 0, h);
vertex(y, x, z);
}
endShape();
}
beginShape();
for (int i=0; i<3*n; i++) {
th = i*TWO_PI/(3*n);
x = r*cos(th);
y = r*sin(th);
z = map(cos(ll*r*r - TWO_PI*t), -1, 1, 0, h);
vertex(x, y, z);
}
endShape(CLOSE);
popMatrix();
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment