Created
November 25, 2016 13:22
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function maybe_create_ai() { | |
let controller = GWorld.GetAllActorsOfClass(AIController).OutActors[0] | |
if (!controller) { | |
let BP = Blueprint.Load('/Game/TopDownBP/Blueprints/TopDownCharacter.TopDownCharacter') | |
let old = GWorld.GetAllActorsOfClass(Character).OutActors[0] | |
let pos = old.GetActorLocation() | |
let character = new BP.GeneratedClass(GWorld,{X:pos.X,Y:pos.Y + 200,Z:pos.Z}) | |
controller = new AIController(GWorld) | |
controller.Possess(character) | |
} | |
let callback | |
function moveTo(pos) { | |
let result = controller.MoveToLocation(pos,10,true,true,true,true) | |
if (result == 'RequestSuccessful') { | |
return new Promise(resolve => callback = resolve) | |
} else if (result == 'AlreadyAtGoal') { | |
return Promise.resolve() | |
} else { | |
return Promise.reject(new Error(result)) | |
} | |
} | |
// Hook up delegate | |
controller.ReceiveMoveCompleted = [function() { | |
console.log('relay',...arguments,callback) | |
let fn = callback | |
callback = null | |
fn && fn() | |
}] | |
// Add js method (only visible to js) | |
controller.moveTo = moveTo | |
controller.destroy = function() { | |
let character = controller.GetControlledPawn() | |
character.DestroyActor() | |
controller.DestroyActor() | |
} | |
return controller | |
} | |
function show_widget(elem) { | |
if (!global.$widget) { | |
let widget = GWorld.CreateWidget(JavascriptWidget, GWorld.GetPlayerController(0)) | |
widget.proxy = {} | |
widget.JavascriptContext = Context | |
widget.AddToViewport() | |
global.$widget = widget | |
} | |
let widget = global.$widget | |
widget.RemoveFromViewport() | |
widget.SetRootWidget(elem) | |
widget.AddToViewport() | |
} | |
function demo_ui() { | |
let UMG = require('UMG') | |
function click_1() { | |
console.log("HELLO") | |
} | |
function click_2() { | |
console.log("WORLD") | |
} | |
let ui = UMG.div({}, | |
UMG.text({},"..Hello Tencent."), | |
UMG.span({}, | |
UMG(Button,{Slot:{Size:{SizeRule:'Fill'}},OnClicked:click_1},"This button"), | |
UMG(Button,{Slot:{Size:{SizeRule:'Fill'}},OnClicked:click_2},"Rocks") | |
) | |
) | |
let instantiator = require('instantiator') | |
show_widget(instantiator(ui)) | |
} | |
module.exports = function () { | |
let controller = maybe_create_ai() | |
function step() { | |
return controller.moveTo({X:Math.random() * 500, Y:Math.random() * 100 + 300}) | |
} | |
function sequence(head,...tail) { | |
return head().then(_ => tail.length && sequence(...tail)) | |
} | |
sequence(step,step,step,step,step).then(_ => console.log("BT completed")).then(_ => controller.destroy()) | |
} |
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