精简了上游直播源内容,仅保留个人所需的。
https://gist.githubusercontent.com/inkss/0cf33e9f52fbb1f91bc5eb0144e504cf/raw/ipv6.m3u
This is my research report. I've included a lot of the code and chat interactions for people to read through if interested. I worked on this crossword https://www.theguardian.com/crosswords/quick/16553
I had a vision for a GPT powered crossword solver. My idea is that it would do a tree search over GPT generated guesses that would include the knowns so far, like:
I didn't end up doing that because ChatGPT and GPT-4 are terrible at questions involving the length of words, or guessing words that contain specific letters at specific locations. It can sometimes do them but usually fails. I think this is because it's token based. I am curious whether a character based LLM would be better at such tasks.
⭐ This post is best experienced in my blog: https://ricostacruz.com/posts/javascript-in-rails-7
JavaScript in Rails 7 will be different: Webpacker is retired, and there are 2 new gems to manage frontend files.
# terrible script for reading the music-uploads-metadata.csv file that Google Takeout includes when you download | |
# Youtube Music 'uploads' (which were Google Play Music songs/uploads). | |
# | |
# tries to identify the corresponding file and add artist/album/track to the mp3 tags | |
# use another tool like MediaMonkey afterward to rename the files, add cover art, etc. | |
# | |
# It's hard to separate tracks with the same name. Deal with them by hand. | |
# | |
# This worked for about 90% of my mp3s. Your mileage may vary. No promises or guarantees. | |
# This is hacked together. Works for me. Use at your own risk. |
tool | |
class_name ShapePolygon2D extends Polygon2D | |
func _get_configuration_warning() -> String: | |
if shape == null: | |
return "Shape resource is null" | |
if shape is ConvexPolygonShape2D and len(shape.points) <= 1: | |
return "ConvexPolygonShape2D has too few points to draw" | |
if shape is ConcavePolygonShape2D: |
Similar questions:
This post helps you set up plex to access scraper API (thetvdb for example) via your proxy on macOS. Plex doesn't respect the system-level sock proxy (in Network settings), but it respects the HTTP_PROXY and HTTPS_PROXY variables.
ruby '2.7.1' | |
gem 'rails', github: 'rails/rails' | |
gem 'tzinfo-data', '>= 1.2016.7' # Don't rely on OSX/Linux timezone data | |
# Action Text | |
gem 'actiontext', github: 'basecamp/actiontext', ref: 'okra' | |
gem 'okra', github: 'basecamp/okra' | |
# Drivers |
WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like [Unreal](https:
#include <stdint.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
// munged from https://github.com/simontime/Resead | |
namespace sead | |
{ | |
class Random | |
{ |