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Event Bus for unity with UniRx
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// Create by: Nam kazt | |
// Email: [email protected] | |
// Event Bus for unity with UniRx | |
/* How to use: | |
* | |
// 1, NormalEventCall | |
//------------------------------------------------------ | |
// create test passing data | |
var passingData = new object[] { "aaaa", 111 }; | |
// register event for current object ( any ) with "test" event and data | |
Bus.Register(this, "test", (obj, data) => { | |
Debug.Log("Listened: NormalEventCall"); | |
// unregister after finish call or if you wish leave it there for other call | |
Bus.Unregister(this); | |
}); | |
// call event with data | |
Bus.Call("test", passingData); | |
// 2, DelayEventCall | |
//------------------------------------------------------ | |
var passingData = new object[] { "aaaa", 111 }; | |
// register event for current object ( any ) with "test" event and data | |
Bus.Register(this, "test", (obj, data) => { | |
Debug.Log("Listened: DelayEventCall"); | |
// unregister after finish call or if you wish leave it there for other call | |
Bus.Unregister(this); | |
}); | |
// call event after 2 second | |
Bus.Call("test", 2000, passingData); | |
// 3, Interval | |
//------------------------------------------------------- | |
// create new interval | |
int index = 0; | |
var interval = Bus.Interval(1000, () => { | |
index++; | |
Debug.Log("Call : " + index.ToString() + " - time: " + DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString()); | |
}); | |
// clear interval | |
Bus.ClearInterval(interval) | |
// clear all interval | |
Bus.ClearAllInterval(); | |
// 4, Delay call method | |
//------------------------------------------------------- | |
Bus.Call(2000, () => { | |
// your code will be call after 2 seconds | |
}); | |
*/ | |
using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using System.Text; | |
using System.Threading.Tasks; | |
using UniRx; | |
using UnityEngine; | |
namespace NKBus | |
{ | |
public class Bus | |
{ | |
private static object s_stationLock = new object(); | |
private static object s_intervalLock = new object(); | |
private static Dictionary<string, List<Passenger>> s_station = new Dictionary<string, List<Passenger>>(); | |
private static List<IDisposable> s_intervals = new List<IDisposable>(); | |
public static void Register(object passenger, string eventId, Action<object, object> handler) | |
{ | |
Register(passenger, eventId, handler, Scheduler.MainThread); | |
} | |
public static void Register(object passenger, string eventId, Action<object, object> handler, IScheduler runOn) | |
{ | |
// create new slot for this bus | |
var newPassenger = new Passenger | |
{ | |
id = passenger.GetType().FullName, | |
busId = eventId | |
}; | |
newPassenger.disposable = newPassenger.obserable | |
.ObserveOn(runOn) | |
.Subscribe(obj => handler(passenger, obj)); | |
lock (s_stationLock) | |
{ | |
// check if we already add this bus | |
if (s_station.ContainsKey(eventId)) | |
{ | |
var passengers = s_station[eventId]; | |
var shouldAdd = true; | |
foreach (var op in passengers) | |
{ | |
// there is no glich on matrix that 2 version of passenger on bus | |
// at same time | |
if (op.id == newPassenger.id) | |
{ | |
shouldAdd = false; | |
break; | |
} | |
} | |
if (shouldAdd) | |
{ | |
passengers.Add(newPassenger); | |
} | |
} | |
else | |
{ | |
s_station[eventId] = new List<Passenger>() { newPassenger }; | |
} | |
} | |
} | |
public static void Unregister(string eventId) | |
{ | |
lock (s_stationLock) | |
{ | |
if (s_station.ContainsKey(eventId)) | |
{ | |
var passengers = s_station[eventId]; | |
passengers.ForEach(p => p.disposable?.Dispose()); | |
passengers.Clear(); | |
s_station.Remove(eventId); | |
} | |
else | |
{ | |
Debug.LogWarning("[Event Bus] try to unregister event id [" + eventId + "] but not found"); | |
} | |
} | |
} | |
public static void Unregister(object passenger) | |
{ | |
lock (s_stationLock) | |
{ | |
foreach (var eventId in s_station.Keys) | |
{ | |
var passengers = s_station[eventId]; | |
foreach (var p in passengers) | |
{ | |
if (p.id == passenger.GetType().FullName) | |
{ | |
p.disposable?.Dispose(); | |
passengers.Remove(p); | |
break; | |
} | |
} | |
if (passengers.Count == 0) | |
{ | |
s_station.Remove(eventId); | |
break; | |
} | |
} | |
} | |
} | |
public static void UnregisterAll() | |
{ | |
lock(s_stationLock) | |
{ | |
foreach (var eventId in s_station.Keys) | |
{ | |
var passengers = s_station[eventId]; | |
foreach (var p in passengers) | |
{ | |
p.disposable?.Dispose(); | |
} | |
passengers.Clear(); | |
} | |
s_station.Clear(); | |
} | |
} | |
public static bool Call(string eventId, object data = null) | |
{ | |
lock (s_stationLock) | |
{ | |
if (s_station.ContainsKey(eventId)) | |
{ | |
var passengers = s_station[eventId]; | |
passengers.ForEach(p => p.subject.OnNext(data)); | |
return true; | |
} | |
else | |
{ | |
Debug.LogWarning("[Event Bus] try to call event id [" + eventId + "] but it's not register in anywhere."); | |
} | |
} | |
return false; | |
} | |
public static void Call(string eventId, long delay, object data = null) | |
{ | |
Call(delay, () => { | |
Call(eventId, data); | |
}); | |
} | |
public static void Call(long delay, Action callback) | |
{ | |
// create timer dispose after finish call | |
var timer = Observable.Create<long>(o => { | |
var d = Observable.Timer(new TimeSpan(delay * TimeSpan.TicksPerMillisecond)).Subscribe(o); | |
return Disposable.Create(() => { | |
d.Dispose(); | |
}); | |
}); | |
timer.Subscribe(ticks => callback.Invoke()); | |
} | |
public static IDisposable Interval(long ticks, Action callback) | |
{ | |
var d = Observable.Interval(new TimeSpan(ticks * TimeSpan.TicksPerMillisecond)).Subscribe(v => callback.Invoke()); | |
lock (s_intervalLock) | |
{ | |
s_intervals.Add(d); | |
} | |
return d; | |
} | |
public static void ClearInterval(IDisposable d) | |
{ | |
lock (s_intervalLock) | |
{ | |
s_intervals.Remove(d); | |
} | |
d.Dispose(); | |
} | |
public static void ClearAllInterval() | |
{ | |
lock (s_intervalLock) | |
{ | |
foreach (var d in s_intervals) | |
{ | |
d.Dispose(); | |
} | |
s_intervals.Clear(); | |
} | |
} | |
class Passenger { | |
internal Subject<object> subject = new Subject<object>(); | |
internal IDisposable disposable = null; | |
internal IObservable<object> obserable { get { return subject; } } | |
internal string busId; | |
internal string id; | |
} | |
} | |
} |
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using System.Collections; | |
using System.Collections.Generic; | |
using NUnit.Framework; | |
using UnityEngine; | |
using UnityEngine.TestTools; | |
using Nkit.Core.Event; | |
using System; | |
namespace Tests | |
{ | |
public class EventBus | |
{ | |
// A Test behaves as an ordinary method | |
[UnityTest] | |
public IEnumerator NormalEventCall() | |
{ | |
var passingData = new object[] { "aaaa", 111 }; | |
Bus.Register(this, "test", (obj, data) => { | |
Assert.AreEqual(obj, this); | |
Assert.AreEqual(data, passingData); | |
Debug.Log("Listened: NormalEventCall"); | |
Bus.Unregister(this); | |
Debug.Log("Unregister: NormalEventCall"); | |
}); | |
Debug.Log("Registered: NormalEventCall"); | |
var callable = Bus.Call("test", passingData); | |
Debug.Log("Call: NormalEventCall"); | |
Assert.IsTrue(callable); | |
yield return null; | |
} | |
[UnityTest] | |
public IEnumerator DelayEventCall() | |
{ | |
// Use the Assert class to test conditions | |
var passingData = new object[] { "aaaa", 111 }; | |
Bus.Register(this, "test", (obj, data) => { | |
Assert.AreEqual(obj, this); | |
Assert.AreEqual(data, passingData); | |
Debug.Log("Listened: DelayEventCall - time: " + DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString()); | |
Bus.Unregister(this); | |
Debug.Log("Unregister: DelayEventCall"); | |
}); | |
Debug.Log("Registered: DelayEventCall"); | |
Bus.Call("test", 2000, passingData); | |
Debug.Log("Call: DelayEventCall after 2 seconds : " + DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString()); | |
yield return new WaitForSeconds(2.1f); | |
} | |
[UnityTest] | |
public IEnumerator Interval() | |
{ | |
int index = 0; | |
Bus.Interval(1000, () => { | |
index++; | |
Debug.Log("Call : " + index.ToString() + " - time: " + DateTimeOffset.UtcNow.ToUnixTimeSeconds().ToString()); | |
if (index >= 3) | |
{ | |
Bus.ClearAllInterval(); | |
Debug.Log("ClearAllInterval : " + index.ToString()); | |
} | |
}); | |
Debug.Log("Registered : Interval"); | |
yield return new WaitForSeconds(3.1f); | |
} | |
} | |
} |
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