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| (ns dtw.core | |
| (:use arcadia.core) | |
| (:import [UnityEngine Vector3])) | |
| (defn distance [a b] | |
| (Vector3/Distance a b)) | |
| (defn dtw [s t] | |
| (let [n (count s) | |
| m (count t) | |
| bottom (apply hash-map | |
| (mapcat (fn [i] [[i 0] Double/PositiveInfinity]) | |
| (range 1 n))) | |
| left (apply hash-map | |
| (mapcat (fn [i] [[0 i] Double/PositiveInfinity]) | |
| (range 1 m))) | |
| d (merge {[0 0] 0} bottom left)] | |
| ((reduce (fn [acc [i j]] | |
| (let [cost (distance (nth s i) | |
| (nth t j))] | |
| (assoc acc [i j] (+ cost | |
| (min (acc [(dec i) j]) | |
| (acc [i (dec j)]) | |
| (acc [(dec i) (dec j)])))))) | |
| d | |
| (for [i (range 1 n) | |
| j (range 1 m)] | |
| [i j])) | |
| [(dec n) (dec m)]))) | |
| (dtw (repeatedly 10 #(UnityEngine.Random/insideUnitSphere)) | |
| (repeatedly 10 #(UnityEngine.Random/insideUnitSphere))) | |
| ; => 9.79245162010193 | |
| (let [s (repeatedly 20 #(UnityEngine.Random/insideUnitSphere))] | |
| (dtw s s)) | |
| ; => 0.0 |
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