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@nathanwentworth
Last active November 6, 2016 20:52
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using UnityEngine;
using System.Collections;
public class #SCRIPTNAME# : MonoBehaviour {
// void Awake () { }
// void Start () { }
// void Update () { }
// void FixedUpdate () { }
// void OnTriggerEnter(Collider other) { }
// void OnTriggerExit(Collider other) { }
// void OnTriggerStay(Collider other) { }
// void OnCollisionEnter(Collision collision) { }
// void OnCollisionExit(Collision collision) { }
}
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