-
-
Save natsupy/503bc942b1cbc5a693f74a2e64e1c595 to your computer and use it in GitHub Desktop.
A Unity 3D behaviour for Geo location lookup via IP address
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
using Newtonsoft.Json; | |
/// <summary> | |
/// The Geo data for a user. | |
/// | |
/// http://ip-api.com/docs/api:json | |
/// | |
/// <code> | |
/// { | |
/// "status": "success", | |
/// "country": "COUNTRY", | |
/// "countryCode": "COUNTRY CODE", | |
/// "region": "REGION CODE", | |
/// "regionName": "REGION NAME", | |
/// "city": "CITY", | |
/// "zip": "ZIP CODE", | |
/// "lat": LATITUDE, | |
/// "lon": LONGITUDE, | |
/// "timezone": "TIME ZONE", | |
/// "isp": "ISP NAME", | |
/// "org": "ORGANIZATION NAME", | |
/// "as": "AS NUMBER / NAME", | |
/// "query": "IP ADDRESS USED FOR QUERY" | |
/// } | |
/// </code> | |
/// | |
/// </summary> | |
public class GeoData | |
{ | |
/// <summary> | |
/// The status that is returned if the response was successful. | |
/// </summary> | |
public const string SuccessResult = "success"; | |
[JsonProperty("status")] | |
public string Status { get; set; } | |
[JsonProperty("country")] | |
public string Country { get; set; } | |
[JsonProperty("query")] | |
public string IpAddress { get; set; } | |
} | |
public class GeoCountry : MonoBehaviour { | |
// Use this for initialization | |
void Start () { | |
HTTP.Request someRequest = new HTTP.Request( "get", "http://ip-api.com/json" ); | |
someRequest.Send( ( request ) => { | |
// Get Geo data | |
GeoData data = null; | |
try { | |
data = request.response.Get<GeoData>(); | |
} | |
catch (System.Exception ex) { | |
// TODO: Hook into an auto retry case | |
Debug.LogError("Could not get geo data: " + ex.ToString()); | |
return; | |
} | |
// Ensure successful | |
if (data.Status != GeoData.SuccessResult) { | |
// TODO: Hook into an auto retry case | |
Debug.LogError("Unsuccessful geo data request: " + request.response.Text); | |
return; | |
} | |
Debug.Log ("User's Country: \"" + data.Country + "\"; Query: \"" + data.IpAddress + "\""); | |
}); | |
} | |
// Update is called once per frame | |
void Update () { | |
} | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment