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#include <complex.h> | |
#include <stdio.h> | |
#include <stdlib.h> | |
#include <unistd.h> | |
#include <sys/fcntl.h> | |
#include <sys/stat.h> | |
#include <sys/mman.h> | |
#include <string.h> | |
#include <math.h> |
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#version 300 es | |
precision highp float; | |
in vec2 UV; | |
out vec4 out_color; | |
uniform float ratio, time; | |
uniform sampler2D texture0; | |
const float PI_3 = 1.0471975512; |
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#include <byteswap.h> | |
#include <unistd.h> | |
#include <stdio.h> | |
#include <sys/fcntl.h> | |
#include <string.h> | |
#include <stdlib.h> | |
typedef struct | |
{ | |
unsigned length; |
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CURDIR := $(shell pwd) | |
ifeq ($(RUNDIR),) | |
RUNDIR := $(CURDIR) | |
else | |
SUBFOLDERS += $(shell find $(RUNDIR) -maxdepth 1 -type d ! -path $(RUNDIR) ! -path $(RUNDIR)/config | grep -v '/\.') | |
endif | |
file_exist = $(shell test -e $1 && echo "exist") | |
$(if $(call file_exist,$(RUNDIR)/config/ext_make.so),\ |