Created
May 9, 2013 15:56
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playing w/canvas >> logo/snake generative animation
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/* Author: Branger_Briz | |
....***.... | |
dXXXXXXXXXXXXXXXb | |
dXXXXXXXXXXXXXXXXXXb. | |
,dXXXXXXXXXXXXXXXXXXXXXb. | |
dXXXXXXXXXXXXXXXXXXXXXXXXb. | |
^ 9XXXP"`V```~VVVVV~''V''dXXXP ^ | |
dX\ . )XP )XXX( 9XP . /XP | |
9X\/\ |XP .9X^XXP \P /\/\XXP | |
9X \XP' __/XP/\XXX\___ 9/X/ XXP' | |
\X \\ \Xb._/XXXXXP' '9XXXXX\..9XX/ 9P' /' | |
9X\' \\\/XXXXXXXXXP' . dXXXXXXXXXXX /P/ /XXP | |
\X\ \XXXXXXXXXXXP..db./XXXXXXXXXXXb. '9" | |
\x...\XXXx\XXXXXXXXXXXXXXXXXXXXXXXP''\Xx///> <xxx/ | |
/XXX\..\\\XX/ \XXXXXX/|X|X|\XXXX/ \XXxx-._ | |
/XXXXXXXX/ \ \XXX/|XXXXXXXX|\?. \XXXxx> | |
/XXXXXXXXX/ (XX|MM|MM|MM|M\\) \XXXXXX\\\. | |
/X******X/ 'V' 'V' \*******\\. | |
.-*XXX// _______________________ \XXXXx-. | |
./X******# | | '9##%**''. | |
.'****** | | '9XXxx. | |
/XXX****" | ___________ | '9XXXXX;. | |
/X*'' /XP' _____| |___________| | |X. 'XP. | |
."' /XXX|' | | |XXXx. '. | |
/XXP'' ' | | |\ 'XX\. | |
/XP' /XX\' | _________________ | dXXX\ 9X\ | |
/X/ /XXP'' | |_________________| | 9**XX\. '- | |
"' /XXP'/XX\ | | /XX\ \XX\ " | |
9XP'/XXP'\ |_____________________________| /P\XXx.\Xx\ ' | |
'9/ /XXP' `. .' \XXX\\XP' | |
|/ '9XP `. / \XXP \| | |
| 9XP `. .-' \XX| ' | |
' |P' `._ _-' '9' | |
|' `-. /---|||---\ .-' ' | |
' `-../ W3LC0M3 \..-' | |
| H4X0RZ | | |
\----|||----/ | |
\###/ | |
'V' | |
*/ | |
var width, height, ctx; | |
var x, y; | |
var angle, spread, bool, opaci; | |
var intervalCir, intervalBool, intervalReset, intervalOpac; | |
//----------- SETUP -------------- | |
function setup() { | |
var canvas = document.createElement('canvas'); | |
document.body.appendChild(canvas); | |
width = window.innerWidth, | |
height = window.innerHeight, | |
canvas.height = height; | |
canvas.width = width; | |
ctx = canvas.getContext('2d'); | |
canvas.style.position = 'absolute'; | |
canvas.style.left = '0px'; | |
canvas.style.top = '0px'; | |
canvas.style.zIndex = '0'; | |
x = width/2; y = height/2; s = 25; | |
angle = 0; | |
opaci = 0.5; | |
intervalCir = setInterval(drawCir, 1000/40); | |
intervalBool = setInterval(bool, 1000); | |
intervalReset = setInterval(resetAngle, 10000); | |
intervalOpac = setInterval(opac, 2000); | |
} | |
//----------- circle -------------- | |
function circle(x,y,s) { | |
ctx.strokeStyle = "#000"; | |
ctx.fillStyle = "rgba(228, 63, 139, "+opaci+")"; | |
ctx.beginPath(); | |
ctx.arc(x,y,s,0,Math.PI*2,true); | |
ctx.stroke(); | |
ctx.fill(); | |
ctx.fillStyle = "#fff"; | |
ctx.fillRect(x-9,y-11,22,5); | |
ctx.fillRect(x-14,y-2,27,5); | |
ctx.fillRect(x-14,y+7,27,5); | |
ctx.fillRect(x-9,y-8,5,7); | |
ctx.fillRect(x+8,y-8,5,7); | |
ctx.fillRect(x-14,y+1,5,7); | |
ctx.fillRect(x+8,y+1,5,7); | |
} | |
//----------- functionz -------------- | |
function bool() { bool = Math.random()*2;} | |
function resetAngle() { angle = 0; } | |
function opac() { opaci = Math.random()*1; } | |
//----------- DALE BRO-DEEER!! -------------- | |
function drawCir() { | |
if(bool>1){ s+= .2;}else{s-=.2;} | |
if(s>35) { s = 25; } | |
if(s<25) { s = 25;} | |
ctx.fillStyle = "rgba(241,241,241,0.0)"; | |
ctx.fillRect (0, 0, width, height); | |
angle += .1; spread = 1; | |
xC = spread * angle * Math.cos(angle); | |
yC = spread * angle * Math.sin(angle); | |
if (bool > 1) { | |
angle -= .2; | |
} | |
circle(x+=xC,y+=yC,s); | |
} | |
width = window.innerWidth; | |
height = window.innerHeight; | |
setup(); |
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Ey! I just try and its very Cool! I have a question, ¿How i draw several worms? THX!