THE PROCEDURAL RHETORIC SONG
(VI'S SURPRISE REPRISE)
so you wanna make a videogame
that can both educate and entertain
turn a real world system into a game mechanic
systems from science, sociology & economics
do hands-on learning with simulations that are automatic
have a player proves lessons to themselves, taking simple rules to their counterintuitive results; a mix of discovery and experimentation that's almost scientific
and that's how you do procedural rhetoriiiiiiiiiiiiiiiiiiic
// Thank you GDC!
Amen, lord have mercy