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Shroomlight Farm Manim Rendering Code
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from manim import * | |
class BarCharExam(Scene): | |
def construct(self): | |
colors = [BLUE, ORANGE, BLUE, ORANGE, BLUE, ORANGE, BLUE, ORANGE] | |
values = [18, 10, 97.951, 0.05, 69.3, 1, 27.1125, 0] | |
yr = [0, 100, 25] | |
barct = BarChart(values, y_range = yr, bar_colors = colors) | |
bar = barct.get_bar_labels(font_size = 20) | |
txt = Text("(%)", font_size=24).shift(LEFT * 5) | |
txt1 = Text("Internal", font_size=24).shift(LEFT * 3 + DOWN * 2.4) | |
txt2 = Text("External", font_size=24).shift(LEFT * 1 + DOWN * 2.4) | |
txt3 = Text("Corners", font_size=24).shift(RIGHT * 1 + DOWN * 2.4) | |
txt4 = Text("Vines", font_size=24).shift(RIGHT * 3 + DOWN * 2.4) | |
lbl1 = Text("Wart Blocks", color = WHITE, font_size = 18).shift(RIGHT * 2.6 + UP * 1.7) | |
box1 = SurroundingRectangle( | |
lbl1, color = BLUE, fill_opacity = 0.7, buff = 0.18 | |
) | |
lbl2 = Text("Shroomlights",color = WHITE, font_size = 17,disable_ligatures=True).shift(RIGHT * 2.6 + UP * 0.9) | |
box2 = SurroundingRectangle( | |
lbl2, color = ORANGE, fill_opacity = 0.7, buff = 0.14 | |
) | |
all = VGroup(bar, barct, box1, box2, lbl1, lbl2, txt, txt1, txt2, txt3, txt4) | |
self.wait(1) | |
self.play(DrawBorderThenFill(all), rate_func = smooth, run_time = 2.5, ) | |
self.wait(2) | |
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from manim import* | |
class shot2(Scene): | |
def construct(self): | |
txt1 = MathTex( | |
r"T(x)", | |
r"=", | |
r"\text{Random}", | |
r"(4\rightarrow13)" | |
) | |
txt1[0].set_color(RED) | |
txt1[2].set_color(ORANGE) | |
txt2 = MathTex( | |
r"\text{if }", | |
r"\text{Random}", | |
r"(0\rightarrow1)<\frac{1}{12}" | |
) | |
txt2[1].set_color(ORANGE) | |
txt3 = MathTex( | |
r"T(x)", | |
r" = 2 \times", | |
r"T(x)" | |
) | |
txt3[0].set_color(RED) | |
txt3[2].set_color(RED) | |
txt3.shift(DOWN * 0.1) | |
ln1 = Line(UP * 0, UP * 1) | |
ln2 = Line(UP * 0.375, UP * 1.5) | |
self.wait(0.4) | |
self.play(Write(txt1), run_time = 0.75) | |
self.wait(1) | |
self.play(MoveAlongPath(txt1, ln1), Write(txt2), run_time = 1) | |
all = VGroup(txt1,txt2) | |
self.wait(1) | |
self.play(MoveAlongPath(all, ln2), Write(txt3)) |
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import random | |
from manim import* | |
class shot3(Scene): | |
def construct(self): | |
#showing relationship between hat H(x) and trunk height T(x) with min() | |
txt1 = MathTex( | |
r"H(x)=", | |
r"\text{Min}(", | |
"T(x)", | |
")" | |
) | |
txt1[0][0].set_color("#00EEFF") | |
txt1[0][1].set_color("#00EEFF") | |
txt1[0][2].set_color("#00EEFF") | |
txt1[0][3].set_color("#00EEFF") | |
txt1[2][0].set_color(RED) | |
txt1[2][1].set_color(RED) | |
txt1[2][2].set_color(RED) | |
txt1[2][3].set_color(RED) | |
#introducing a random value with relation to trunk height T(x) | |
T = str("T(x)") | |
txt2 = MathTex( | |
r"H(x)=", | |
r"\text{Min}(", | |
T, | |
",\ ", | |
r"\text{Random}(0\rightarrow1+", | |
fr"\frac{{{T}}}{3})+5", | |
")" | |
) | |
txt2[0][0].set_color("#00EEFF") | |
txt2[0][1].set_color("#00EEFF") | |
txt2[0][2].set_color("#00EEFF") | |
txt2[0][3].set_color("#00EEFF") | |
txt2[4][0].set_color(ORANGE) | |
txt2[4][1].set_color(ORANGE) | |
txt2[4][2].set_color(ORANGE) | |
txt2[4][3].set_color(ORANGE) | |
txt2[4][4].set_color(ORANGE) | |
txt2[4][5].set_color(ORANGE) | |
txt2[2][0].set_color(RED) | |
txt2[2][1].set_color(RED) | |
txt2[2][2].set_color(RED) | |
txt2[2][3].set_color(RED) | |
txt2[5][0].set_color(RED) | |
txt2[5][1].set_color(RED) | |
txt2[5][2].set_color(RED) | |
txt2[5][3].set_color(RED) | |
#example scenario | |
T = str(7) | |
txt3 = MathTex( | |
r"H(x)=", | |
r"\text{Min}(", | |
T, | |
",\ ", | |
"6", | |
")=6" | |
).to_edge(DOWN,buff=2.2) | |
txt3[0][0].set_color("#00EEFF") | |
txt3[0][1].set_color("#00EEFF") | |
txt3[0][2].set_color("#00EEFF") | |
txt3[0][3].set_color("#00EEFF") | |
txt3[5][2].set_color("#00EEFF") | |
txt3[4][0].set_color(ORANGE) | |
txt3[2][0].set_color(RED) | |
txt4 = MathTex( | |
r"\text{Random}(0\rightarrow1+", | |
fr"\frac{{{T}}}{3})+5", | |
"=", | |
"6" | |
) | |
txt4[0][0].set_color(ORANGE) | |
txt4[0][1].set_color(ORANGE) | |
txt4[0][2].set_color(ORANGE) | |
txt4[0][3].set_color(ORANGE) | |
txt4[0][4].set_color(ORANGE) | |
txt4[0][5].set_color(ORANGE) | |
txt4[3][0].set_color(ORANGE) | |
txt4[1][0].set_color(RED) | |
T = str("T(x)") | |
txt5 = MathTex( | |
T, | |
"=7" | |
).to_edge(UP,buff=2.24) | |
txt5[0][0].set_color(RED) | |
txt5[0][1].set_color(RED) | |
txt5[0][2].set_color(RED) | |
txt5[0][3].set_color(RED) | |
txt5[1][1].set_color(RED) | |
#general animations | |
self.play(Write(txt1),run_time=0.9) | |
self.wait(0.5) | |
self.play(TransformMatchingTex(txt1,txt2)) | |
self.wait(1) | |
self.play(TransformMatchingTex(txt2,txt4),Write(txt3), Write(txt5), run_time=1) | |
self.wait(1.5) | |
#looping through example values by iterating trunk height 't' | |
t = 7 | |
while(t<=20): | |
self.remove(txt3,txt4,txt5) | |
i = random.randint(0,1+t//3)+5 | |
h = min(t,i) | |
print(str(h)+" "+str(t)) | |
txt3 = MathTex( | |
r"H(x)=\text{Min}(", | |
str(t), | |
",\ ", | |
str(h), | |
")=", | |
str(min(t,h)) | |
).to_edge(DOWN,buff=2.2) | |
txt3[0][0].set_color("#00EEFF") | |
txt3[0][1].set_color("#00EEFF") | |
txt3[0][2].set_color("#00EEFF") | |
txt3[0][3].set_color("#00EEFF") | |
txt3[5][0].set_color("#00EEFF") | |
if (h >= 10): | |
txt3[5][1].set_color("#00EEFF") | |
txt3[3][0].set_color(ORANGE) | |
if (h >= 10): | |
txt3[3][1].set_color(ORANGE) | |
txt3[1][0].set_color(RED) | |
if (t >= 10): | |
txt3[1][1].set_color(RED) | |
txt4 = MathTex( | |
r"\text{Random}(0\rightarrow1+", | |
fr"\frac{{{t}}}{3})", | |
"+5=", | |
str(i) | |
) | |
txt4[0][0].set_color(ORANGE) | |
txt4[0][1].set_color(ORANGE) | |
txt4[0][2].set_color(ORANGE) | |
txt4[0][3].set_color(ORANGE) | |
txt4[0][4].set_color(ORANGE) | |
txt4[0][5].set_color(ORANGE) | |
txt4[3][0].set_color(ORANGE) | |
if (h >= 10): | |
txt4[3][1].set_color(ORANGE) | |
txt4[1][0].set_color(RED) | |
if (t >= 10): | |
txt4[1][1].set_color(RED) | |
txt5 = MathTex( | |
"T(x)="+" "+str(t) | |
).to_edge(UP,buff=2.24) | |
txt5[0][0].set_color(RED) | |
txt5[0][1].set_color(RED) | |
txt5[0][2].set_color(RED) | |
txt5[0][3].set_color(RED) | |
txt5[0][5].set_color(RED) | |
if (t >= 10): | |
txt5[0][6].set_color(RED) | |
self.play(TransformMatchingTex(txt3,txt3),TransformMatchingTex(txt4,txt4),TransformMatchingTex(txt5,txt5),run_time=0.5) | |
t+=1 | |
self.wait(2) |
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import textwrap | |
from manim import* | |
import random | |
class shot4(ThreeDScene): | |
def construct(self): | |
t = random.randint(4,13) | |
if random.randint(0,12) == 0: | |
t*=2 | |
h = min(t,random.randint(0,1+t//3)+5) | |
j = t - h | |
k = j | |
print("t =", str(t), "h =", str(h), "j =", str(j)) | |
self.set_camera_orientation(phi = 91 * DEGREES, theta = 0 * DEGREES,zoom=0.26) | |
T = str("T(x)") | |
txt1 = MathTex( | |
r"&\text{if layer} <", | |
T, | |
r"\text{ - Random(}0\rightarrow3)\text{:}\\", | |
r"&\qquad\text{radius} = 2\\", | |
r"&\text{else:}\\", | |
r"&\qquad\text{radius} = 1\\", | |
r"&\text{if } H(x) > 8\ \text{\& layer} < T(x)-H(x) + 4\text{:}\\", | |
r"&\qquad\text{radius} = 3" | |
) | |
txt1[0][2].set_color(YELLOW_E) | |
txt1[0][3].set_color(YELLOW_E) | |
txt1[0][4].set_color(YELLOW_E) | |
txt1[0][5].set_color(YELLOW_E) | |
txt1[0][6].set_color(YELLOW_E) | |
txt1[6][9].set_color(YELLOW_E) | |
txt1[6][10].set_color(YELLOW_E) | |
txt1[6][11].set_color(YELLOW_E) | |
txt1[6][12].set_color(YELLOW_E) | |
txt1[6][13].set_color(YELLOW_E) | |
txt1[1].set_color(RED) | |
txt1[2][1].set_color(ORANGE) | |
txt1[2][2].set_color(ORANGE) | |
txt1[2][3].set_color(ORANGE) | |
txt1[2][4].set_color(ORANGE) | |
txt1[2][5].set_color(ORANGE) | |
txt1[2][6].set_color(ORANGE) | |
txt1[6][15].set_color(RED) | |
txt1[6][16].set_color(RED) | |
txt1[6][17].set_color(RED) | |
txt1[6][18].set_color(RED) | |
txt1[6][2].set_color("#00EEFF") | |
txt1[6][3].set_color("#00EEFF") | |
txt1[6][4].set_color("#00EEFF") | |
txt1[6][5].set_color("#00EEFF") | |
txt1[6][20].set_color("#00EEFF") | |
txt1[6][21].set_color("#00EEFF") | |
txt1[6][22].set_color("#00EEFF") | |
txt1[6][23].set_color("#00EEFF") | |
txt2 = MathTex( | |
r"&\text{if layer} <", | |
T, | |
r"\text{ - Random(}0\rightarrow3)\text{:}\\", | |
r"&\qquad\text{radius} = 2\\", | |
r"&\text{else:}\\", | |
r"&\qquad\text{radius} = 1\\", | |
r"&\text{if } H(x) > 8\ \text{\& layer} < T(x)-H(x) + 4\text{:}\\", | |
r"&\qquad\text{radius} = 3" | |
) | |
txt2.rotate(90 * DEGREES, axis=X_AXIS) | |
txt2.rotate(90 * DEGREES, axis=Z_AXIS) | |
txt2.shift(DOWN * 14) | |
txt2.scale(2.5) | |
txt2[0][2].set_color(YELLOW_E) | |
txt2[0][3].set_color(YELLOW_E) | |
txt2[0][4].set_color(YELLOW_E) | |
txt2[0][5].set_color(YELLOW_E) | |
txt2[0][6].set_color(YELLOW_E) | |
txt2[6][9].set_color(YELLOW_E) | |
txt2[6][10].set_color(YELLOW_E) | |
txt2[6][11].set_color(YELLOW_E) | |
txt2[6][12].set_color(YELLOW_E) | |
txt2[6][13].set_color(YELLOW_E) | |
txt2[2][1].set_color(ORANGE) | |
txt2[2][2].set_color(ORANGE) | |
txt2[2][3].set_color(ORANGE) | |
txt2[2][4].set_color(ORANGE) | |
txt2[2][5].set_color(ORANGE) | |
txt2[2][6].set_color(ORANGE) | |
txt2[1].set_color(RED) | |
txt2[6][15].set_color(RED) | |
txt2[6][16].set_color(RED) | |
txt2[6][17].set_color(RED) | |
txt2[6][18].set_color(RED) | |
txt2[6][2].set_color("#00EEFF") | |
txt2[6][3].set_color("#00EEFF") | |
txt2[6][4].set_color("#00EEFF") | |
txt2[6][5].set_color("#00EEFF") | |
txt2[6][20].set_color("#00EEFF") | |
txt2[6][21].set_color("#00EEFF") | |
txt2[6][22].set_color("#00EEFF") | |
txt2[6][23].set_color("#00EEFF") | |
txt1.rotate(90 * DEGREES, axis=X_AXIS) | |
txt1.rotate(90 * DEGREES, axis=Z_AXIS) | |
txt1.shift(DOWN * 14) | |
txt1.scale(2.5) | |
self.play(Write(txt1)) | |
self.play(ReplacementTransform(txt1, txt2, run_time=0.5)) | |
trunk = Prism(dimensions=[1,1,t], fill_color="#1f7ecc", fill_opacity=1).shift(IN * 0.5) | |
self.play(Create(trunk), run_time=0.3) | |
self.wait(0.5) | |
#loop | |
while(k<=t): | |
self.remove(txt2) | |
i = random.randint(0,3) | |
if k < t - i: | |
l = 2 | |
else: | |
l = 1 | |
if h > 8 and k < j + 4: | |
l = 3 | |
print("l =", str(l), "k =", str(k), "i =", str(i)) | |
if k < j + 3: | |
layer1 = Prism(dimensions=[2*l+1,2*l+1,1], fill_color="#55A7FA", fill_opacity=0.1).shift(IN * ((t+1)/2) + OUT * (k)) | |
else: | |
layer1 = Prism(dimensions=[2*l+1,2*l+1,1], fill_color="#084678", fill_opacity=1).shift(IN * ((t+1)/2) + OUT * (k)) | |
txt = MathTex(r"R(" + str(k) + ") = "+ str(l)) | |
T = str(t) | |
txt2 = MathTex( | |
r"&\text{if }", | |
k, | |
r"<", | |
T, | |
r"\text{ - }", | |
str(i), | |
r"\text{:}\\", | |
r"&\qquad\text{radius} = 2\\", | |
r"&\text{else:}\\", | |
r"&\qquad\text{radius} = 1\\", | |
r"&\text{if }", | |
h, | |
r" > 8 \text{ \& }", | |
k, | |
r"<", | |
T, | |
r"-", | |
h, | |
r"+4\text{:}\\", | |
r"&\qquad\text{radius} = 3" | |
) | |
txt2.rotate(90 * DEGREES, axis=X_AXIS) | |
txt2.rotate(90 * DEGREES, axis=Z_AXIS) | |
txt2.shift(DOWN * 17.890, IN * 0.025) | |
txt2.scale(2.5) | |
txt2[3].set_color(RED) | |
txt2[15].set_color(RED) | |
txt2[1].set_color(YELLOW_E) | |
txt2[13].set_color(YELLOW_E) | |
txt2[5][0].set_color(ORANGE) | |
txt2[11].set_color("#00EEFF") | |
txt2[17].set_color("#00EEFF") | |
if l == 1: | |
txt.next_to(layer1, UP * 16) | |
txt2[9].set_color("#00EE77") | |
elif l == 2: | |
txt.next_to(layer1, UP * 12) | |
txt2[7].set_color("#00EE77") | |
else: | |
txt.next_to(layer1, UP * 8) | |
txt2[19].set_color("#00EE77") | |
txt.rotate(90 * DEGREES, axis=X_AXIS) | |
txt.rotate(90 * DEGREES, axis=Z_AXIS) | |
self.play(Create(layer1), Write(txt), ReplacementTransform(txt2, txt2), run_time=0.5) | |
k+=1 | |
self.move_camera(theta = 90 * DEGREES) | |
self.wait(1) | |
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from manim import* | |
class shot5(Scene): | |
def construct(self): | |
txt1 = MathTex( | |
r"A &=", | |
r"\text{Amount of cycles/h}\\", | |
r"P &=", | |
r"\text{Chance of bonemeal attempt failing}\\", | |
r"n &=", | |
r"\text{Number of Dispensers}") | |
txt1.shift(UP * 2) | |
txt1[0][0].set_color(YELLOW_E) | |
txt1[1].set_color(YELLOW_E) | |
txt1[2][0].set_color(ORANGE) | |
txt1[3].set_color(ORANGE) | |
txt1[4][0].set_color(BLUE_D) | |
txt1[5].set_color(BLUE_D) | |
txt5 = MathTex( | |
r"A &=", | |
r"18,000\\", | |
r"P &=", | |
r"0.6\\", | |
r"n &=", | |
r"3") | |
txt5.shift(UP * 2 + LEFT * 1.82) | |
txt5[0][0].set_color(YELLOW_E) | |
txt5[1].set_color(YELLOW_E) | |
txt5[2][0].set_color(ORANGE) | |
txt5[3].set_color(ORANGE) | |
txt5[4][0].set_color(BLUE_D) | |
txt5[5].set_color(BLUE_D) | |
txt6 = MathTex( | |
r"A &=", | |
r"18,000\\", | |
r"P &=", | |
r"0.6\\", | |
r"n &=", | |
r"4") | |
txt6.shift(UP * 2 + LEFT * 1.82) | |
txt6[0][0].set_color(YELLOW_E) | |
txt6[1].set_color(YELLOW_E) | |
txt6[2][0].set_color(ORANGE) | |
txt6[3].set_color(ORANGE) | |
txt6[4][0].set_color(BLUE_D) | |
txt6[5].set_color(BLUE_D) | |
txt2 = MathTex( | |
r"A", | |
r"(1-", | |
r"P^n", | |
r")\ =\ ", | |
r"\text{Tree's Grown/h}" | |
) | |
txt2[0].set_color(YELLOW_E) | |
txt2[2][0].set_color(ORANGE) | |
txt2[2][1].set_color(BLUE_D) | |
txt2[4].set_color(GREEN) | |
txt3 = MathTex( | |
r"18,000", | |
r"(1-", | |
r"0.6^3", | |
r")\ =\ ", | |
r"14,112" | |
) | |
txt3[0].set_color(YELLOW_E) | |
txt3[2][0].set_color(ORANGE) | |
txt3[2][1].set_color(ORANGE) | |
txt3[2][2].set_color(ORANGE) | |
txt3[2][3].set_color(BLUE_D) | |
txt3[4].set_color(GREEN) | |
txt4 = MathTex( | |
r"18,000", | |
r"(1-", | |
r"0.6^4", | |
r")\ =\ ", | |
r"15,667" | |
) | |
txt4[0].set_color(YELLOW_E) | |
txt4[2][0].set_color(ORANGE) | |
txt4[2][1].set_color(ORANGE) | |
txt4[2][2].set_color(ORANGE) | |
txt4[2][3].set_color(BLUE_D) | |
txt4[4].set_color(GREEN) | |
self.wait(0.5) | |
self.play(Write(txt1), Write(txt2), run_time = 1.5) | |
self.wait(2) | |
self.play(TransformMatchingTex(txt2, txt3), TransformMatchingTex(txt1, txt5), run_time = 1) | |
self.wait(2) | |
self.play(TransformMatchingTex(txt3, txt4), TransformMatchingTex(txt5, txt6), run_time = 0.6) | |
self.wait(2) | |
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from manim import* | |
class shot6(Scene): | |
def construct(self): | |
txt1 = Text("External: 0.05%",color="#DD4400") | |
txt1.shift(1.3 * DOWN) | |
txt2 = Text("Internal: 10%", fill_opacity=0.4) | |
txt2.shift(2.5 * UP + 3 * RIGHT) | |
txt3 = Text("Corners: 1%",color="#00DD44") | |
txt3.shift(2.5 * UP + 3 * LEFT) | |
box = Rectangle(WHITE,1.2,5) | |
box.shift(1.3 * DOWN) | |
txt4 = Text("Selection:").shift(1.3 * DOWN + 4.1 * LEFT) | |
self.wait(0.3) | |
self.play(DrawBorderThenFill(box), Write(txt1), Write(txt2), Write(txt3), Write(txt4), run_time=2) | |
self.wait(0.5) | |
self.play(CyclicReplace(txt1, txt2, txt3), rate_functions=smooth) | |
self.wait(1) | |
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from manim import* | |
class shot7(Scene): | |
def construct(self): | |
txt1 = MathTex("Basalt").shift(UP * 1) | |
box1 = SurroundingRectangle( | |
txt1, color=GRAY, fill_opacity=0.7, buff=0.25 | |
) | |
txt1_1 = MathTex(r"\text{Blast\ res:\ }", "4.2").next_to(box1, DOWN, buff=0.25) | |
txt2 = MathTex("Slime").shift(DOWN * 0.705) | |
box2 = SurroundingRectangle( | |
txt2, color=GREEN, fill_opacity=0.6, buff=0.25 | |
) | |
txt2_1 = MathTex(r"\text{Blast\ res:\ }", "0.0").next_to(box2, UP, buff=0.25) | |
self.play(Create(VGroup(box1, txt1, txt1_1)), run_time=1) | |
self.wait(1) | |
self.play(TransformMatchingShapes(VGroup(box1, txt1, txt1_1), VGroup(box2, txt2, txt2_1)), run_time=1) | |
self.wait(1) |
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from manim import * | |
class shot8(Scene): | |
def construct(self): | |
colors = [BLUE, GREEN] | |
values = [40, 64, 78.4, 87.04, 92.224] | |
yr = [0, 100, 25] | |
barct = BarChart(values, y_range = yr, bar_colors = colors) | |
bar = barct.get_bar_labels(font_size = 22) | |
txt = Text("Growth Chance\n per cycle (%)", font_size=24).shift(LEFT * 4.5) | |
txt1 = Text("Dispensers", font_size=24).shift(DOWN * 2.75) | |
txt2 = Text("1", font_size = 26).shift(DOWN * 2.3 + LEFT * 2) | |
txt3 = Text("5", font_size = 22).shift(DOWN * 2.3 + RIGHT * 2) | |
txt4 = Text("2", font_size = 26).shift(DOWN * 2.3 + LEFT * 1) | |
txt5 = Text("3", font_size = 22).shift(DOWN * 2.3) | |
txt6 = Text("4", font_size = 22).shift(DOWN * 2.3 + RIGHT * 1) | |
all = VGroup(bar, barct, txt, txt1, txt2, txt3, txt4, txt5, txt6) | |
self.wait(1) | |
self.play(DrawBorderThenFill(all), rate_func = smooth, run_time = 2.5, ) | |
self.wait(2) | |
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