Created
February 28, 2019 21:51
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``` | |
pub struct AudioEmitter { | |
context: Context, | |
sources: HashMap<String, Arc<Mutex<StaticSource>>>, | |
} | |
impl AudioEmitter { | |
pub fn new(context: Context) -> Self { | |
AudioEmitter { | |
context, | |
sources: HashMap::new(), | |
} | |
} | |
... | |
} | |
impl MainState { | |
... | |
fn init_player(&self, world: &mut World, width: f32, height: f32) -> amethyst::Result<()> { | |
let mut start_transform = Transform::default(); | |
start_transform.set_xyz(width / 2., height / 2., 0.); | |
let cockpit = { | |
let sounds = world.read_resource::<Sounds>(); | |
sounds.cockpit.clone() | |
}; | |
let mut emitter = AudioEmitter::new(&world.read_resource()); | |
emitter.insert_and_play("cockpit", cockpit)?; | |
emitter.set_gain("cockpit", 0.5)?; | |
emitter.set_loop("cockpit", true)?; | |
let fire = { | |
let sounds = world.read_resource::<Sounds>(); | |
sounds.fire.clone() | |
}; | |
emitter.insert("fire", fire); | |
world | |
.create_entity() | |
.with(Player) | |
.with(start_transform) | |
.with(AudioListener) | |
.with(emitter) | |
.build(); | |
Ok(()) | |
} | |
} | |
impl SimpleState for MainState { | |
fn on_start(&mut self, data: StateData<'_, GameData<'_, '_>>) { | |
let StateData { world, .. } = data; | |
... | |
self.init_player(world, width, height) | |
.expect("Failed to initialize player"); | |
} | |
... | |
} | |
impl<'s> System<'s> for AudioSystem { | |
type SystemData = ( | |
Entities<'s>, | |
Read<'s, AssetStorage<Audio>>, | |
ReadStorage<'s, Transform>, | |
ReadExpect<'s, Context>, | |
ReadStorage<'s, AudioListener>, | |
WriteStorage<'s, AudioEmitter>, | |
); | |
... | |
fn setup(&mut self, res: &mut Resources) { | |
Self::SystemData::setup(res); | |
let alto = Alto::load_default().unwrap(); | |
let device = alto.open(None).unwrap(); | |
let context = device.new_context(None).unwrap(); | |
res.insert(context); | |
} | |
} | |
} | |
impl<'a, 'b> bundle::SystemBundle<'a, 'b> for AudioBundle { | |
fn build(self, builder: &mut DispatcherBuilder<'a, 'b>) -> amethyst::Result<()> { | |
builder.add(AudioSystem::default(), "audio_system", &[]); | |
builder.add(Processor::<Audio>::new(), "audio_processor", &[]); | |
Ok(()) | |
} | |
} | |
``` |
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