Created
August 15, 2014 21:02
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if not psize then return end | |
local scaler = CreateFrame('frame', nil, WorldFrame, 'SecureHandlerStateTemplate') | |
scaler:SetAllPoints() | |
scaler:Execute('Children = newtable()') | |
scaler:SetFrameRef('PlayerFrame', PlayerFrame) | |
scaler:SetAttribute('_onstate-mousestate', ([[ -- Resizes clickable area of all nameplates on mouseover | |
if newstate == 'on' then | |
local prevNum = #Children | |
wipe(Children) | |
local PlayerFrame = self:GetFrameRef('PlayerFrame') | |
self:GetParent():GetChildList(Children) | |
local n = 0 | |
for i, f in pairs(Children) do | |
if strmatch(f:GetName() or '', '^NamePlate%d+$') then | |
--f:SetScale(0.6) | |
f:SetWidth(%d) f:SetHeight(%d) | |
n = n + 1 | |
end | |
end | |
print('Found '..#Children..' nameplates. SETSIZE on '..n..' of them.') | |
end | |
]]):format(unpack(psize))) | |
RegisterStateDriver(scaler, 'mousestate', '[@mouseover,exists] on; off;') | |
local Delayed = true | |
local function DelayedCameraFix(self) -- Moves the camera after one frame | |
Delayed = not Delayed | |
if Delayed then | |
self:SetScript('OnUpdate', nil) | |
FlipCameraYaw(-0.005) | |
end | |
end | |
scaler:HookScript('OnAttributeChanged', function(self, attribute, state) | |
FlipCameraYaw(0.005) -- Forces nameplates to reposition by nudging the camera, otherwise scaling can be off | |
self:SetScript('OnUpdate', DelayedCameraFix) | |
end) |
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