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<Neffi_> ~whalenuke Semlar | |
-*- purl dons her radiation cloak and tinted glasses while a highly intelligent whale named Ray precipitates critical mass for uncontrolled nuclear fission around Semlar with his mind powers. |
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local grandparent = { a = 1, b = 2, c = 3 } | |
local parent = { a = 4, b = 5 } | |
setmetatable(parent, { __index = grandparent }) | |
local child = { a = 7 } | |
setmetatable(child, { __index = parent }) | |
local function mpairs(t) | |
local returned = {} |
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pokemonList = { | |
{name='Bulbasaur',DexNo=001,Sprites={"k8GbIZ5","jhhTsRD"},Offsets={x=5,y=0},Type={"Grass","Posion"}}, | |
{name='Charmander',dexNo=004,Sprites={"Shc9ksb","eAqbN8o"},Offsets={x=0, y=0},Type={"Fire"}}, | |
{name='Squirtle',dexNo=007, Sprites={"fWAk1vE","Xxappnf"},Offsets={x=0, y=0},Type={"Water"}}, | |
} | |
print(pokemonList[math.random(#pokemonList)]) |
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local sizer = CreateFrame('Frame',nil,WorldFrame,'SecureHandlerStateTemplate') | |
sizer:SetAllPoints(true) | |
sizer:Execute('children = newtable()') | |
sizer:SetAttribute('_onstate-mousestate',[[ | |
wipe(children) | |
self:GetParent():GetChildList(children) | |
local f,c | |
for i = 1,#children do | |
f = children[i] | |
if strmatch((f:GetName() or ''),'^NamePlate%d+$') then |
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local function merge2into1(a,b) | |
local c = {} | |
for i = 1,#a do | |
c[#c+1] = a[i] | |
end | |
for i = 1,#b do | |
c[c#+1] = b[i] | |
end | |
return c | |
end |
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local suf = {'k','M','B','T'} | |
local function clean_format(val) | |
local m = math.min(#suf,math.floor(math.log10(val)/3)) | |
local n = val / 1000 ^ m | |
local fmt = (m == 0 or n >= 10) and '%d%s' or '%.1f%s' | |
return fmt:format(n,suf[m] or '') | |
end |
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local function DCF(self) | |
FlipCameraYaw(-0.005) | |
self:SetScript('OnUpdate',nil) | |
end | |
sizer:HookScript('OnAttributeChanged',function(self) | |
FlipCameraYaw(0.005) | |
self:SetScript('OnUpdate',DCF) | |
end) |
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if not psize then return end | |
local scaler = CreateFrame('frame', nil, WorldFrame, 'SecureHandlerStateTemplate') | |
scaler:SetAllPoints() | |
scaler:Execute('Children = newtable()') | |
scaler:SetFrameRef('PlayerFrame', PlayerFrame) | |
scaler:SetAttribute('_onstate-mousestate', ([[ -- Resizes clickable area of all nameplates on mouseover | |
if newstate == 'on' then | |
local prevNum = #Children | |
wipe(Children) |
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local scaler = CreateFrame('frame', nil, WorldFrame, 'SecureHandlerStateTemplate') | |
scaler:SetAllPoints() | |
scaler:Execute('Children = newtable()') | |
scaler:SetFrameRef('PlayerFrame', PlayerFrame) | |
scaler:SetAttribute('_onstate-mousestate', ([[ -- Resizes clickable area of all nameplates on mouseover | |
print('RUN') | |
if newstate == 'on' then | |
local prevNum = #Children | |
wipe(Children) | |
local PlayerFrame = self:GetFrameRef('PlayerFrame') |
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local sizer = CreateFrame('Frame',nil,WorldFrame,'SecureHandlerStateTemplate') | |
sizer:SetAllPoints(true) | |
sizer:Execute('Children = newtable()') | |
sizer:SetAttribute('_onstate-mousestate', | |
([[ | |
--if newstate == 'on' then | |
local prevNum = #Children | |
wipe(Children) | |
self:GetParent():GetChildList(Children) | |