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August 2, 2016 15:41
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WARNING: Should modify the camera offset instead of its position. Check: https://gist.github.com/blurymind/18c08bd2a617eeb102ed237c0d62ae85
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extends Camera2D | |
var dragging = false | |
var drag_from = Vector2() | |
func _ready(): | |
set_process_unhandled_input(true) | |
func _unhandled_input(event): | |
if event.type == InputEvent.MOUSE_BUTTON and not event.is_echo(): | |
if event.pressed: | |
drag_from = event.pos | |
dragging = true | |
else: | |
dragging = false | |
elif event.type == InputEvent.MOUSE_MOTION and dragging: | |
translate(drag_from - event.pos) | |
drag_from = event.pos |
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