This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using AVFoundation; | |
using Foundation; | |
using NAudio.Wave; | |
using System; | |
using System.Threading; | |
namespace NAudio.Wave | |
{ | |
/// <summary> | |
/// Represents an iOS wave player implemented using <see cref="AVAudioEngine"/>. |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using Android.Media; | |
using NAudio.Wave; | |
using System; | |
using System.Threading; | |
namespace NAudio.Wave | |
{ | |
/// <summary> | |
/// Represents an Android wave player implemented using <see cref="AudioTrack"/>. | |
/// </summary> |