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nelsonvassalo / gulpfile.json
Last active February 13, 2018 11:31
Starter files for a Shopify workflow using gulp-shopify-theme based on example Gulpfile from @tmslnz
const argv = require('yargs').argv;
const gulp = require( 'gulp' );
const sass = require( 'gulp-sass' );
const changed = require( 'gulp-changed' );
const sourcemaps = require( 'gulp-sourcemaps' );
const uglify = require( 'gulp-uglify' );
const concat = require( 'gulp-concat' );
const replace = require( 'gulp-replace' );
const plumber = require( 'gulp-plumber' );
const notify = require('gulp-notify');
/*
Streamlined Shopify theme development.
NOTE: depends on module gulp-shopify-theme
npm install --save-dev yargs gulp gulp-sass gulp-changed gulp-sourcemaps gulp-autoprefixer gulp-uglify gulp-concat gulp-replace gulp-plumber gulp-babel browser-sync gulp-if del gulp-add-src gulp-rename gulp-yaml gulp-shopify-theme
Highlights:
- https proxying via BrowserSync
@nelsonvassalo
nelsonvassalo / WebGL-frameworks-libraries.md
Created October 25, 2018 16:06 — forked from dmnsgn/WebGL-WebGPU-frameworks-libraries.md
A collection of WebGL frameworks and libraries

A non-exhaustive list of WebGL frameworks and libraries. It is mostly for learning purposes as some of the libraries listed are outdated/not maintained anymore.

Engines and libraries

  • three.js: JavaScript 3D library
  • stack.gl: an open software ecosystem for WebGL, built on top of browserify and npm.
  • PixiJS: Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
  • Pex: Pex is a javascript 3d library / engine allowing for seamless development between Plask and WebGL in the browser.
  • Babylon.js: a complete JavaScript framework for building 3D games with HTML 5 and WebGL
  • AwayJS: AwayJS is a graphics library for javascript written in typescript
  • SceneJS: An extensible WebGL-based engine for high-detail 3D visualisation
@nelsonvassalo
nelsonvassalo / glsl.json
Created January 18, 2019 17:20 — forked from lewislepton/glsl.json
GLSL snippets for visual studio code/kode studio
/*
AUTO-COMPLETE SNIPPETS FOR GLSL WITHIN VISUAL CODE STUDIO
Lewis Lepton
https://lewislepton.com
useful places that i grabbed info from
http://www.shaderific.com/glsl
https://www.khronos.org/opengl/wiki/OpenGL_Shading_Language
plus various other papers & books
*/