Created
June 30, 2011 11:13
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Red-Black Tree in F#
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// Inspired by: http://jng.imagine27.com/articles/2011-06-28-141124_purely_functional_types_red_black_trees_in_qi.html | |
type TreeNode<'a> = { Key: int; Val: 'a } | |
type Color = Red | Black | |
type Tree<'a> = { Color: Color; LTree: Tree<'a> option; TreeNode: TreeNode<'a>; RTree: Tree<'a> option; } | |
let makeTreeBlack tree = | |
match tree with | |
| None -> None | |
| Some t -> Some { t with Color = Color.Black } | |
let rec getMember (node : TreeNode<'a>) (tree : Tree<'a> option) = | |
match tree with | |
| None -> false | |
| Some t when node.Key < t.TreeNode.Key -> getMember node t.LTree | |
| Some t when node.Key > t.TreeNode.Key -> getMember node t.RTree | |
| _ -> true | |
let balance (tree : Tree<'a> option) = | |
match tree with | |
| Some { Color = Color.Black; LTree = Some { Color = Color.Red; LTree = Some { Color = Color.Red; LTree = a; TreeNode = x; RTree = b }; TreeNode = y; RTree = c }; TreeNode = z; RTree = d } | |
| Some { Color = Color.Black; LTree = Some { Color = Color.Red; LTree = a; TreeNode = x; RTree = Some { Color = Color.Red; LTree = b; TreeNode = y; RTree = c } }; TreeNode = z; RTree = d } | |
| Some { Color = Color.Black; LTree = a; TreeNode = x; RTree = Some { Color = Color.Red; LTree = Some { Color = Color.Red; LTree = b; TreeNode = y; RTree = c }; TreeNode = z; RTree = d } } | |
| Some { Color = Color.Black; LTree = a; TreeNode = x; RTree = Some { Color = Color.Red; LTree = b; TreeNode = y; RTree = Some { Color = Color.Red; LTree = c; TreeNode = z; RTree = d } } } -> | |
Some { Color = Color.Red; LTree = Some { Color = Color.Black; LTree = a; TreeNode = x; RTree = b }; TreeNode = y; RTree = Some { Color = Color.Black; LTree = c; TreeNode = z; RTree = d; } } | |
| _ -> tree | |
let rec insertEx (node : TreeNode<'a>) (tree : Tree<'a> option) = | |
match tree with | |
| None -> Some { Color = Color.Red; LTree = None; TreeNode = node; RTree = None } | |
| Some t when node.Key < t.TreeNode.Key -> balance(Some { t with LTree = insertEx node t.LTree }) | |
| Some t when node.Key > t.TreeNode.Key -> balance(Some { t with RTree = insertEx node t.RTree }) | |
| _ -> tree | |
let insert (node : TreeNode<'a>) (tree : Tree<'a> option)= | |
makeTreeBlack (insertEx node tree) |
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// Some code to build a tree...
let t = seq { for i in 1 .. 10000 -> { Key = i; Val = i } }
|> Seq.fold (fun a i -> insert i a) None