Simple overview of use/purpose.
An in-depth paragraph about your project and overview of use.
| // Sobel Edge Detection Filter | |
| // GLSL Fragment Shader | |
| // Implementation by Patrick Hebron | |
| uniform sampler2D texture; | |
| uniform float width; | |
| uniform float height; | |
| void make_kernel(inout vec4 n[9], sampler2D tex, vec2 coord) | |
| { |
| // ==UserScript== | |
| // @name old reddit | |
| // @namespace http://tampermonkey.net/ | |
| // @version 0.6 | |
| // @description seamlessly redirect to old.reddit.com | |
| // @author Tavi | |
| // @match https://www.reddit.com/* | |
| // @icon https://www.google.com/s2/favicons?domain=reddit.com | |
| // @grant none | |
| // @run-at document-start |