Created
October 16, 2013 06:47
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Try to understand how to use `spread` in Q - a tool to compose asynchronous promises.
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var Q = require('q'); | |
var util = require('util'); | |
function randomDelayedCall(func) { | |
var delay = Math.floor(Math.random() * (1200 - 100) + 100); | |
setTimeout(func, delay); | |
} | |
function findUser(id, cb) { | |
var err = null; | |
// err = new Error('Cannot find the user with id: ' + id); | |
var name = 'Kate'; | |
if (0 === id % 2) { | |
name = 'Bob'; | |
} | |
randomDelayedCall(function() { | |
cb(err, name); | |
}); | |
} | |
function jsonify(name, cb) { | |
var jsonString = '{"name": "' + name + '"}'; | |
var result = JSON.parse(jsonString); | |
var err = null; | |
randomDelayedCall(function() { | |
cb(err, result); | |
}); | |
} | |
function sendResult(jsonData, cb) { | |
var err = null; | |
// err = new Error('Cannot send result!'); | |
randomDelayedCall(function() { | |
console.log('Result:', util.inspect(jsonData)); | |
cb(err); | |
}); | |
} | |
function save(name, cb) { | |
var err = null; | |
randomDelayedCall(function() { | |
console.log('Saved to DB.'); | |
cb(err); | |
}); | |
} | |
// Q.nfcall(findUser, 4) | |
// .then(function(name) { | |
// console.log('Found user:', name); | |
// return Q.nfcall(save, name).then(function() { | |
// return Q.nfcall(jsonify, name); | |
// }); | |
// }) | |
// .then(function(jsonData) { | |
// return Q.nfcall(sendResult, jsonData); | |
// }) | |
// .then(function() { | |
// console.log('Finished'); | |
// }) | |
// .fail(function(error) { | |
// console.error('Error occurred: ', error); | |
// }); | |
/* by using spread, get the same result as above */ | |
Q.nfcall(findUser, 5) | |
.then(function(name) { | |
console.log('Found user:', name); | |
return [name, Q.nfcall(jsonify, name)]; | |
}) | |
.spread(function(name, jsonData) { | |
return [Q.nfcall(save, name), Q.nfcall(sendResult, jsonData)]; | |
}) | |
.spread(function() { | |
console.log('Finished.'); | |
}) | |
.fail(function(error) { | |
console.error(error); | |
}); | |
// Call done() if you don't have a failed handler, | |
// the errors will be thrown to outside. | |
// Otherwise, the errors are swallowed. | |
// .done(); |
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