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A "not too much elegant" (and the only) way to get a templated, variadic and type-safe function in pure C
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#include <stdio.h> | |
#define COUNT(...) (sizeof((int[]){ __VA_ARGS__ })/sizeof(int)) | |
#define __eval(x0, x1, x2, x3, ...) _Generic((x0), \ | |
void*: _Generic((x1), int: _evali, double: _evald), \ | |
int: _evali, \ | |
double: _evald \ | |
)( \ | |
COUNT(__VA_ARGS__) - _Generic((x0), void *: 1, default: 0), \ | |
_Generic((x0), void*: (x0), default: NULL), \ | |
_Generic((x0), void*: (x1), default: (x0)), \ | |
_Generic((x0), void*: (x2), default: (x1)), \ | |
_Generic((x0), void*: (x3), default: (x2)) \ | |
) | |
#define eval(...) __eval(__VA_ARGS__, 0, 0, 0, 0) | |
void _evali(size_t c, void* e, int x, int y, int z) { | |
if (e) printf("called function with handler and ints: "); | |
else printf("called function without handler and ints: "); | |
switch(c) { | |
case 1: printf("%d\n", x); break; | |
case 2: printf("%d %d\n", x, y); break; | |
case 3: printf("%d %d %d\n", x, y, z); break; | |
} | |
} | |
void _evald(size_t c, void* e, double x, double y, double z) { | |
if (e) printf("called function with handler and doubles: "); | |
else printf("called function without handler and doubles: "); | |
switch(c) { | |
case 1: printf("%f\n", x); break; | |
case 2: printf("%f %f\n", x, y); break; | |
case 3: printf("%f %f %f\n", x, y, z); break; | |
} | |
} | |
int main(int argc, char* argv[]) { | |
void* handler = (void*)(&printf); | |
eval(1); | |
eval(1, 2); | |
eval(1, 2, 3); | |
eval(handler, 1); | |
eval(handler, 1, 2); | |
eval(handler, 1, 2, 3); | |
eval(1.); | |
eval(1., 2.); | |
eval(1., 2., 3.); | |
eval(handler, 1.); | |
eval(handler, 1., 2.); | |
eval(handler, 1., 2., 3.); | |
return 0; | |
} |
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