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Natalie Weizenbaum nex3

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Demon's Souls Dark Souls 1 Dark Souls 2 Dark Souls 3 Bloodborne Sekiro Elden Ring
Healing Consumables, spells Estus, miracles, consumables (limited) Estus, miracles, consumables Estus, miracles, consumables (limited) Consumables, ripostes (unlockable), spell (choir bell) Estus (gourd), consumables, ripostes (unlockable) Estus (vial), incantations, consumables, ripostes (unlockable)
Improving Spend humanity at bonfire to increase number of estus vials it provides, consumable increases strength Consumables ncrease estus number/strength Consumables increase estus number/strength Equip increases consumable strength Consumable increases estus number, leveling increases strength Consumable increases estus number/strength
Humanity Human form vs soul form Human form vs hollow Human form vs hollow (scaling) Enkindled vs Unkind
// The total number of cards in the cube.
const C = 540;
// The number of piles to create.
const p = 8;
void main() {
var indices = [
for (var i = 0; i < p; i++) ...List.filled((C / p).floor(), i + 1),
// Randomly assign the last C % p numbers to piles without
import * as sassEmbedded from 'sass-embedded';
// Spawns the embedded compiler, returns an object with the Node Sass API.
const sass = sassEmbedded.start();
sass.renderSync({data: 'a {b: c}'});
// Shuts down the embedded compiler, future calls to render et al now throw.
sass.close();
@nex3
nex3 / input.scss
Created April 9, 2021 20:41
Generated by SassMeister.com.
@use 'sass:string';
@mixin declare-toggle-var($variable, $toggle) {
@if string.slice($variable, 1, 2) != "--" {
@error "$variable: Must start with --, was \"#{$variable}\"."
}
$name: string.slice($variable, 3);
--#{$name}: initial;
--#{$name}--inverse: ;
@nex3
nex3 / input.scss
Created February 19, 2021 00:03
Generated by SassMeister.com.
@mixin some-component-a {
$component: ".some-component";
#{$component} {
display: inline;
}
body[lang='fr'] #{$component} div {
display: flex;
}
@nex3
nex3 / input.scss
Created February 18, 2021 23:58 — forked from umairhm/input.scss
Generated by SassMeister.com.
@mixin some-component-a {
.some-component {
display: inline;
body[lang='fr'] & div {
display: flex;
}
& div {
display: block;
@nex3
nex3 / input.scss
Created February 18, 2021 08:15
Generated by SassMeister.com.
.component-one {
location: outer;
.html[lang=fr] & {
location: inner;
}
}
@nex3
nex3 / input.scss
Created February 11, 2021 23:36
Generated by SassMeister.com.
.outer {
prop1: value;
.inner {
x: y;
}
prop2: value;
}
@nex3
nex3 / input.scss
Created October 15, 2020 23:22
Generated by SassMeister.com.
a {opacity: 50%};

This is a game we play to see who goes first in a cube game. We select a criterion card at random, then each player chooses a random card from Scryfall. Whoever's card fits the criterion best gets to choose whether to play or draw. The criterion cards we use are as follows:

  • Indiana Jones and the __________
  • "On the Phenomenology of __________" (thesis name)
  • JRPG Move (instant/sorcery only)
  • Metal album cover (by art)
  • Hallmark card (by art)
  • Perfume name
  • Romance novel cover (by art)
  • Shakespearean insult