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@ngmachado
Last active August 29, 2025 10:22
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Review
## **First Impressions**
- **No wallet needed** – very good for onboarding.
- **Welcome bonus funding** – smart way to boost player engagement.
- **Tutorial / initial information** – explains the basic mechanics, but does not provide any **context or setting** for the game. (Why are we drilling? Earth? Space? Fictional world?)
---
## **Gameplay Feedback**
### **Clarity & UI**
- Important game information is presented early on, but I’m not sure **why it matters** to a new player.
![[Screenshot 2025-08-29 at 10.53.47.png]]
- Drill icons should **show usability at a glance**:
- Greyed-out image if I can’t use/buy it.
- Still allow interaction to view details.
### **What I Like**
- Visual **style**.
- Watching numbers go up is satisfying – but feels like a gimmick. I’d suggest incorporating that progression mechanic directly into the **drill designs** to make it more meaningful.
### **Areas to Review with the Team**
- **7-day rewards**: engagement mechanic works, but feels “set and forget.”
- Suggestion: allow players to see **other players’ drilling sites** (social proof & curiosity).
- If that’s not possible, give players **actions** to feel more involved in the action/reward loop.
- **Lack of setting**: every game needs context. Why drilling? Earth? Space exploration?
- **Slot limitation**: 6 slots feels restrictive.
- **Time component**:
- Add a **countdown timer** in the UI.
- Should be visible without needing to click each individual drill.
---
## **Technical Implementation**
### **Desktop (Chrome on Mac)**
- Performance: **fast, smooth, no noticeable delays**.
- Logs: too many messages in the console.
### **Mobile**
- UI adjusts correctly.
- Didn’t encounter issues.
### **Errors**
```
Access to fetch at 'https://api.py.rocks/api/game/state/poll'
from origin 'https://www.py.rocks' has been blocked by CORS policy:
Response to preflight request doesn't pass access control check:
No 'Access-Control-Allow-Origin' header is present on the requested resource.
```
---
# Why you should read this feedback :P
### **Realm of Pepe**
“Realm of Pepe” is a cooperative adventure RPG featuring novel resource‑management mechanics powered by streams
https://github.com/ngmachado/realm-of-pepe
## PlanetIX
In the “Superfluid-PlanetIX” project, the gameplay revolves around **tile renting** using Superfluid streams. This is very similar with drills, tiles generate resources.
https://github.com/ngmachado/Superfluid-PlanetIX
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