Created
April 19, 2016 15:10
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Lerp Color 3. Using p5.js library.
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| var b1, b2; | |
| function setup() { | |
| createCanvas(1024, 576); | |
| } | |
| function draw() { | |
| background(255); | |
| from = color('rgba(255,0,0,0.3)'); | |
| to = color('rgba(0,0,255,0.3)'); | |
| c1 = lerpColor(from, to, 0.20); | |
| c2 = lerpColor(from, to, 0.40); | |
| c3 = lerpColor(from, to, 0.60); | |
| c4 = lerpColor(from, to, 0.80); | |
| b1 = color('rgb(0,0,255)'); | |
| b2 = color('rgb(255,0,0)'); | |
| setGradient(0, 0, width, height, b1, b2); | |
| for (var k=0; k<10; k++) { | |
| stroke(0,80); | |
| fill(from); | |
| quad(random(-50, 221), random(height), random(-50, 221), random(height), | |
| random(-50, 221), random(height), random(-50, 221), random(height)); | |
| fill(c1); | |
| quad(random(121, 391), random(height), random(121, 391), random(height), | |
| random(121, 391), random(height), random(121, 391), random(height)); | |
| fill(c2); | |
| quad(random(291, 562), random(height), random(291, 562), random(height), | |
| random(291, 562), random(height), random(291, 562), random(height)); | |
| fill(c3); | |
| quad(random(462, 733), random(height), random(462, 733), random(height), | |
| random(462, 733), random(height), random(462, 733), random(height)); | |
| fill(c4); | |
| quad(random(632, 903), random(height), random(632, 903), random(height), | |
| random(632, 903), random(height), random(632, 903), random(height)); | |
| fill(to); | |
| quad(random(803, 1074), random(height), random(803, 1074), random(height), | |
| random(803, 1074), random(height), random(803, 1074), random(height)); | |
| } | |
| frameRate(5); | |
| } | |
| function setGradient(x, y, w, h, b1, b2, axis) { | |
| noFill(); | |
| for (var i=x; i<=x+w; i++) { | |
| var inter = map(i, x, x+w, 0, 1); | |
| var j = lerpColor(b1, b2, inter); | |
| stroke(j); | |
| line(i, y, i, y+h); | |
| } | |
| } |
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