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// budi's CS:S config |
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// Updated 11/8/20 |
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// Rates |
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rate "128000" |
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cl_cmdrate "66" |
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cl_updaterate "66" |
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cl_interp "0.015" |
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cl_interp_ratio "1" |
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cl_lagcompensation "1" |
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cl_pred_optimize "2" |
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cl_predict "1" |
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cl_predictweapons "1" |
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cl_smooth "0" |
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cl_smoothtime "0" |
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cl_wpn_sway_interp "0" |
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// Mouse |
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sensitivity "2.14" |
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zoom_sensitivity_ratio "1.0" |
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m_rawinput "1" |
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m_pitch "0.022" |
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m_filter "0" |
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m_customaccel "0" |
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m_mouseaccel1 "0" |
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m_mouseaccel2 "0" |
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// Video |
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mat_setvideomode 1280 960 0 |
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mat_dxlevel "95" |
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mat_monitorgamma "2.1" |
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mat_queue_mode "2" // multicore rendering |
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mat_vsync "0" |
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mat_antialias "1" |
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mat_forceaniso "1" |
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mat_hdr_level "0" |
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mat_disable_bloom "1" |
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mat_bloomscale ".20" |
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mat_colorcorrection "0" // depth blur |
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mat_texture_limit "-1" |
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mat_compressedtextures "1" |
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mat_picmip "0" // texture quality |
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r_3dsky "1" |
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r_shadows "1" |
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r_shadowmaxrendered "32" |
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r_shadowrendertotexture "1" // render shadows from players to objects |
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r_dynamic "1" // dynamic lighting |
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r_lod "-1" // model quality |
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r_rootlod "0" // model quality |
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r_decal_cullsize "5" // spray render distance |
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r_renderoverlayfragment "1" // map detail |
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fps_max "999" |
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cl_minmodels "1" |
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cl_ragdoll_physics_enable "0" // ragdolls |
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cl_forcepreload "1" |
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cl_ejectbrass "0" // bullet shells |
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mat_savechanges // write video settings to registry |
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// Audio |
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volume "0.55" |
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voice_enable "1" |
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voice_scale "1" // receive volume |
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dsp_slow_cpu "1" |
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snd_surround_speakers "0" // audio output |
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snd_musicvolume "0" |
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snd_legacy_surround "0" // emulated surround sound |
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snd_mixahead "0.05" // sound delay |
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// HUD |
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hud_showtargetid "1" |
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hud_fastswitch "1" |
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cl_righthand "1" |
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cl_autowepswitch "1" |
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cl_showpos "0" |
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cl_showfps "0" |
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net_graph "0" |
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net_graphproportionalfont "0" // small netgraph font |
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// Crosshair |
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cl_crosshairsize "2" |
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cl_crosshairthickness "0.5" |
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cl_crosshairspreadscale "0.3" |
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cl_crosshairdot "0" |
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cl_crosshairusealpha "1" |
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cl_crosshairalpha "999" |
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cl_dynamiccrosshair "0" |
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cl_legacy_crosshair_recoil "0" |
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cl_legacy_crosshair_scale "0" |
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// White crosshair |
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cl_crosshaircolor "5" |
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cl_crosshaircolor_r "255" |
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cl_crosshaircolor_g "255" |
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cl_crosshaircolor_b "255" |
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// Toggle crosshair |
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bind ins "crosshair_fuchia" |
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alias crosshair_fuchia "cl_crosshaircolor_r 255;cl_crosshaircolor_g 50;cl_crosshaircolor_b 255;bind ins crosshair_white" |
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alias crosshair_white "cl_crosshaircolor_r 255;cl_crosshaircolor_g 255;cl_crosshaircolor_b 255;bind ins crosshair_fuchia" |
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// Misc |
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con_enable "1" |
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cl_downloadfilter "mapsonly" |
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cl_autohelp "0" |
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cl_showhelp "0" |
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cl_disablefreezecam "1" |
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cl_disablehtmlmotd "1" |
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cl_autowepswitch "0" // auto weapon switch on pickup |
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cl_hudhint_sound "0" |
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cl_clanid "" |
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setinfo zb_wantautocashcalling 1 |
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// Binds |
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unbind y |
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unbind u |
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unbind k |
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unbind alt |
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bind enter "messagemode" |
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bind \ "messagemode2" |
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bind v "+voicerecord" |
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bind "TAB" "+ng" |
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bind space "+jump" |
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bind t "impulse 201" |
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bind f10 "quit" |
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bind MWHEELDOWN "invnext" |
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bind MWHEELUP "invprev" |
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bind mouse3 "bhopon" // toggle scroll wheel bhop |
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bind mouse4 "use weapon_smokegrenade" |
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bind mouse5 "use weapon_flashbang" |
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bind del "exec autoexec" |
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bind - "toggle voice_scale 1 0" // toggle voice volume |
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bind = "toggle volume 0.55 0.08 0" // toggle game volume |
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bind 6 "say ;noclip;say .noclip;" // sv_cheats and ESEA |
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bind rshift "sm_restart; say ; say !r; surf" // kz/bhop/surf restart |
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bind rctrl "say ; say !whop" // zskyworld =D |
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bind . "say .budibudibudibudi;say .ready;say !ready" // custom ready for pugs |
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bind / "zb_teamcash" // zBlock cash call |
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// Aliases |
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alias "+ng" "+showscores; net_graph 1" |
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alias "-ng" "-showscores; net_graph 0" |
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alias bhopon "bind MWHEELDOWN +jump;bind MWHEELUP +jump;bind mouse3 bhopoff" |
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alias bhopoff "bind MWHEELDOWN invnext;bind MWHEELUP invprev;bind mouse3 bhopon" |
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alias "surf" "bind mouse4 +left;bind mouse5 +right;fps_max 300" |
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host_writeconfig // write settings to config.cfg |
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echo "" |
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echo "" |
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echo "autoexec.cfg executed" |
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echo "" |
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echo "" |
Hey budi,
I gave your autoexec a try, and now I'm being told by fellow cs:s gamers that my player looks as though he's going berserk with my weapon pointing every which way extremely fast (which, to me, when I see this on another player, looks like that person may be hacking); however, from my first-person pov, it looks normal.
Any clue as to why?
Thanks!