Created
December 1, 2017 11:04
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Thread-safe cache implementation benchmark
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var cache = [Int: Int]() | |
let queue = DispatchQueue(label: "cacheQueue", attributes: .concurrent) | |
let iterations = 100000 | |
// In the first run, cache is empty so we're writing each time | |
do { | |
let start = CFAbsoluteTimeGetCurrent() | |
for i in 0 ... iterations { | |
var exists = false | |
queue.sync { | |
if cache[i] != nil { | |
exists = true | |
} | |
} | |
if !exists { | |
queue.async(flags: .barrier) { | |
cache[i] = i | |
} | |
} | |
} | |
queue.sync { | |
print("read + write:", CFAbsoluteTimeGetCurrent() - start) | |
} | |
} | |
// In the second run, cache is full so we're only reading | |
do { | |
let start = CFAbsoluteTimeGetCurrent() | |
for i in 0 ... iterations { | |
var exists = false | |
queue.sync { | |
if cache[i] != nil { | |
exists = true | |
} | |
} | |
if !exists { | |
preconditionFailure() | |
} | |
} | |
queue.sync { | |
print("reading only:", CFAbsoluteTimeGetCurrent() - start) | |
} | |
} | |
// serial queue, sync read + write, | |
// read + write: 0.0808299779891968 | |
// reading only: 0.0366910099983215 | |
// serial queue, sync read, async write | |
// read + write: 1.15412402153015 | |
// reading only: 0.0387730002403259 | |
// concurrent queue, sync read, async write with barrier | |
// read + write: 1.31403398513794 | |
// reading only: 0.0410760045051575 |
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Update: it's even faster to use
os_unfair_lock
instead ofDispatchQueue
: