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November 13, 2018 08:17
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Scale and Rotate an image in iOS / MonoTouch, using the EXIF data
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//MIT license | |
public static UIImage ScaleImage(UIImage image, int maxSize) | |
{ | |
UIImage res; | |
using (CGImage imageRef = image.CGImage) | |
{ | |
CGImageAlphaInfo alphaInfo = imageRef.AlphaInfo; | |
CGColorSpace colorSpaceInfo = CGColorSpace.CreateDeviceRGB(); | |
if (alphaInfo == CGImageAlphaInfo.None) | |
{ | |
alphaInfo = CGImageAlphaInfo.NoneSkipLast; | |
} | |
int width, height; | |
width = imageRef.Width; | |
height = imageRef.Height; | |
if (height >= width) | |
{ | |
width = (int)Math.Floor((double)width * ((double)maxSize / (double)height)); | |
height = maxSize; | |
} | |
else | |
{ | |
height = (int)Math.Floor((double)height * ((double)maxSize / (double)width)); | |
width = maxSize; | |
} | |
CGBitmapContext bitmap; | |
if (image.Orientation == UIImageOrientation.Up || image.Orientation == UIImageOrientation.Down) | |
{ | |
bitmap = new CGBitmapContext(IntPtr.Zero, width, height, imageRef.BitsPerComponent, imageRef.BytesPerRow, colorSpaceInfo, alphaInfo); | |
} | |
else | |
{ | |
bitmap = new CGBitmapContext(IntPtr.Zero, height, width, imageRef.BitsPerComponent, imageRef.BytesPerRow, colorSpaceInfo, alphaInfo); | |
} | |
switch (image.Orientation) | |
{ | |
case UIImageOrientation.Left: | |
bitmap.RotateCTM((float)Math.PI / 2); | |
bitmap.TranslateCTM(0, -height); | |
break; | |
case UIImageOrientation.Right: | |
bitmap.RotateCTM(-((float)Math.PI / 2)); | |
bitmap.TranslateCTM(-width, 0); | |
break; | |
case UIImageOrientation.Up: | |
break; | |
case UIImageOrientation.Down: | |
bitmap.TranslateCTM(width, height); | |
bitmap.RotateCTM(-(float)Math.PI); | |
break; | |
} | |
bitmap.DrawImage(new Rectangle(0, 0, width, height), imageRef); | |
res = UIImage.FromImage(bitmap.ToImage()); | |
bitmap = null; | |
} | |
return res; | |
} |
This works very good! I wonder if there is a version for Monodroid aswell?
Thanks.
What is the maxSize parameter for no changing photo's resolution ?
Thanks! This helped me a ton.
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Note that the BytesPerRow is not being recalculated for the CGBitmapContext ctor despite scaling the size. This can cause an exception if the row width is not great enough ("CGBitmapContextCreate: invalid data bytes/row:"). Set it to 0 instead of imageRef.BytesPerRow to let CoreGraphics calculate it. Thanks Mr Wise!