Created
November 13, 2013 22:05
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diff --git a/horizons/world/__init__.py b/horizons/world/__init__.py | |
index 0556cf0..e3cb83d 100644 | |
--- a/horizons/world/__init__.py | |
+++ b/horizons/world/__init__.py | |
@@ -283,6 +283,9 @@ class World(BuildingOwner, WorldObject): | |
def load_raw_map(self, savegame_db, preview=False): | |
self.map_name = savegame_db.map_name | |
+ # Calculate map dimensions. | |
+ | |
+ | |
# Calculate map dimensions | |
self.min_x, self.min_y, self.max_x, self.max_y = savegame_db("SELECT min(x), min(y), max(x), max(y) from GROUND")[0] | |
self.map_padding = savegame_db.map_padding | |
@@ -290,6 +293,7 @@ class World(BuildingOwner, WorldObject): | |
self.min_y -= self.map_padding | |
self.max_x += self.map_padding | |
self.max_y += self.map_padding | |
+ print self.min_x, self.min_y, self.max_x, self.max_y | |
self.map_dimensions = Rect.init_from_borders(self.min_x, self.min_y, self.max_x, self.max_y) | |
# Load islands. | |
@@ -297,6 +301,19 @@ class World(BuildingOwner, WorldObject): | |
island = Island(savegame_db, islandid, self.session, preview=preview) | |
self.islands.append(island) | |
+# self.min_x, self.min_y, self.max_x, self.max_y = 0, 0, 0, 0 | |
+# for island in self.islands: | |
+# self.min_x = min(island.position.left, self.min_x) | |
+# self.min_y = min(island.position.top, self.min_y) | |
+# self.max_x = max(island.position.right, self.max_x) | |
+# self.max_y = max(island.position.bottom, self.max_y) | |
+# | |
+# self.min_x -= self.map_padding | |
+# self.min_y -= self.map_padding | |
+# self.max_x += self.map_padding | |
+# self.max_y += self.map_padding | |
+# print self.min_x, self.min_y, self.max_x, self.max_y | |
+ | |
# Add water. | |
self.log.debug("Filling world with water...") | |
self.ground_map = {} |
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