Created
November 13, 2013 22:21
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(23:15:53) $ git diff | |
diff --git a/horizons/world/__init__.py b/horizons/world/__init__.py | |
index 0556cf0..1da75cf 100644 | |
--- a/horizons/world/__init__.py | |
+++ b/horizons/world/__init__.py | |
@@ -290,6 +290,8 @@ class World(BuildingOwner, WorldObject): | |
self.min_y -= self.map_padding | |
self.max_x += self.map_padding | |
self.max_y += self.map_padding | |
+ print self.min_x, self.min_y, self.max_x, self.max_y | |
+ print type(self.min_x), type(self.min_y), type(self.max_x),type(self.max_y) | |
self.map_dimensions = Rect.init_from_borders(self.min_x, self.min_y, self.max_x, self.max_y) | |
# Load islands. | |
@@ -297,6 +299,20 @@ class World(BuildingOwner, WorldObject): | |
island = Island(savegame_db, islandid, self.session, preview=preview) | |
self.islands.append(island) | |
+# self.min_x, self.min_y, self.max_x, self.max_y = 0, 0, 0, 0 | |
+# for island in self.islands: | |
+# self.min_x = min(island.position.left, self.min_x) | |
+# self.min_y = min(island.position.top, self.min_y) | |
+# self.max_x = max(island.position.right, self.max_x) | |
+# self.max_y = max(island.position.bottom, self.max_y) | |
+# | |
+# self.min_x -= self.map_padding | |
+# self.min_y -= self.map_padding | |
+# self.max_x += self.map_padding | |
+# self.max_y += self.map_padding | |
+ print self.min_x, self.min_y, self.max_x, self.max_y | |
+ print type(self.min_x), type(self.min_y), type(self.max_x),type(self.max_y) | |
+ | |
# Add water. | |
self.log.debug("Filling world with water...") | |
self.ground_map = {} |
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