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//Obtained from 590v lab |
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// Word cloud layout by Jason Davies, https://www.jasondavies.com/wordcloud/ |
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// Algorithm due to Jonathan Feinberg, http://static.mrfeinberg.com/bv_ch03.pdf |
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(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g=(g.d3||(g.d3 = {}));g=(g.layout||(g.layout = {}));g.cloud = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ |
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var dispatch = require("d3-dispatch").dispatch; |
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var cloudRadians = Math.PI / 180, |
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cw = 1 << 11 >> 5, |
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ch = 1 << 11; |
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module.exports = function() { |
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var size = [256, 256], |
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text = cloudText, |
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font = cloudFont, |
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fontSize = cloudFontSize, |
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fontStyle = cloudFontNormal, |
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fontWeight = cloudFontNormal, |
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rotate = cloudRotate, |
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padding = cloudPadding, |
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spiral = archimedeanSpiral, |
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words = [], |
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timeInterval = Infinity, |
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event = dispatch("word", "end"), |
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timer = null, |
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random = Math.random, |
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cloud = {}, |
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canvas = cloudCanvas; |
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cloud.canvas = function(_) { |
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return arguments.length ? (canvas = functor(_), cloud) : canvas; |
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}; |
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cloud.start = function() { |
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var contextAndRatio = getContext(canvas()), |
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board = zeroArray((size[0] >> 5) * size[1]), |
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bounds = null, |
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n = words.length, |
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i = -1, |
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tags = [], |
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data = words.map(function(d, i) { |
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d.text = text.call(this, d, i); |
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d.font = font.call(this, d, i); |
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d.style = fontStyle.call(this, d, i); |
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d.weight = fontWeight.call(this, d, i); |
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d.rotate = rotate.call(this, d, i); |
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d.size = ~~fontSize.call(this, d, i); |
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d.padding = padding.call(this, d, i); |
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return d; |
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}).sort(function(a, b) { return b.size - a.size; }); |
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if (timer) clearInterval(timer); |
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timer = setInterval(step, 0); |
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step(); |
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return cloud; |
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function step() { |
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var start = Date.now(); |
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while (Date.now() - start < timeInterval && ++i < n && timer) { |
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var d = data[i]; |
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d.x = (size[0] * (random() + .5)) >> 1; |
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d.y = (size[1] * (random() + .5)) >> 1; |
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cloudSprite(contextAndRatio, d, data, i); |
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if (d.hasText && place(board, d, bounds)) { |
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tags.push(d); |
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event.call("word", cloud, d); |
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if (bounds) cloudBounds(bounds, d); |
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else bounds = [{x: d.x + d.x0, y: d.y + d.y0}, {x: d.x + d.x1, y: d.y + d.y1}]; |
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// Temporary hack |
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d.x -= size[0] >> 1; |
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d.y -= size[1] >> 1; |
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} |
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} |
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if (i >= n) { |
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cloud.stop(); |
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event.call("end", cloud, tags, bounds); |
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} |
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} |
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} |
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cloud.stop = function() { |
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if (timer) { |
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clearInterval(timer); |
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timer = null; |
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} |
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return cloud; |
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}; |
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function getContext(canvas) { |
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canvas.width = canvas.height = 1; |
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var ratio = Math.sqrt(canvas.getContext("2d").getImageData(0, 0, 1, 1).data.length >> 2); |
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canvas.width = (cw << 5) / ratio; |
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canvas.height = ch / ratio; |
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var context = canvas.getContext("2d"); |
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context.fillStyle = context.strokeStyle = "red"; |
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context.textAlign = "center"; |
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return {context: context, ratio: ratio}; |
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} |
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function place(board, tag, bounds) { |
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var perimeter = [{x: 0, y: 0}, {x: size[0], y: size[1]}], |
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startX = tag.x, |
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startY = tag.y, |
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maxDelta = Math.sqrt(size[0] * size[0] + size[1] * size[1]), |
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s = spiral(size), |
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dt = random() < .5 ? 1 : -1, |
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t = -dt, |
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dxdy, |
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dx, |
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dy; |
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while (dxdy = s(t += dt)) { |
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dx = ~~dxdy[0]; |
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dy = ~~dxdy[1]; |
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if (Math.min(Math.abs(dx), Math.abs(dy)) >= maxDelta) break; |
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tag.x = startX + dx; |
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tag.y = startY + dy; |
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if (tag.x + tag.x0 < 0 || tag.y + tag.y0 < 0 || |
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tag.x + tag.x1 > size[0] || tag.y + tag.y1 > size[1]) continue; |
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// TODO only check for collisions within current bounds. |
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if (!bounds || !cloudCollide(tag, board, size[0])) { |
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if (!bounds || collideRects(tag, bounds)) { |
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var sprite = tag.sprite, |
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w = tag.width >> 5, |
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sw = size[0] >> 5, |
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lx = tag.x - (w << 4), |
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sx = lx & 0x7f, |
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msx = 32 - sx, |
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h = tag.y1 - tag.y0, |
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x = (tag.y + tag.y0) * sw + (lx >> 5), |
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last; |
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for (var j = 0; j < h; j++) { |
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last = 0; |
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for (var i = 0; i <= w; i++) { |
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board[x + i] |= (last << msx) | (i < w ? (last = sprite[j * w + i]) >>> sx : 0); |
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} |
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x += sw; |
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} |
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delete tag.sprite; |
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return true; |
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} |
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} |
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} |
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return false; |
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} |
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cloud.timeInterval = function(_) { |
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return arguments.length ? (timeInterval = _ == null ? Infinity : _, cloud) : timeInterval; |
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}; |
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cloud.words = function(_) { |
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return arguments.length ? (words = _, cloud) : words; |
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}; |
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cloud.size = function(_) { |
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return arguments.length ? (size = [+_[0], +_[1]], cloud) : size; |
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}; |
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cloud.font = function(_) { |
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return arguments.length ? (font = functor(_), cloud) : font; |
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}; |
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cloud.fontStyle = function(_) { |
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return arguments.length ? (fontStyle = functor(_), cloud) : fontStyle; |
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}; |
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cloud.fontWeight = function(_) { |
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return arguments.length ? (fontWeight = functor(_), cloud) : fontWeight; |
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}; |
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cloud.rotate = function(_) { |
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return arguments.length ? (rotate = functor(_), cloud) : rotate; |
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}; |
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cloud.text = function(_) { |
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return arguments.length ? (text = functor(_), cloud) : text; |
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}; |
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cloud.spiral = function(_) { |
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return arguments.length ? (spiral = spirals[_] || _, cloud) : spiral; |
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}; |
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cloud.fontSize = function(_) { |
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return arguments.length ? (fontSize = functor(_), cloud) : fontSize; |
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}; |
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cloud.padding = function(_) { |
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return arguments.length ? (padding = functor(_), cloud) : padding; |
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}; |
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cloud.random = function(_) { |
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return arguments.length ? (random = _, cloud) : random; |
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}; |
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cloud.on = function() { |
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var value = event.on.apply(event, arguments); |
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return value === event ? cloud : value; |
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}; |
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return cloud; |
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}; |
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function cloudText(d) { |
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return d.text; |
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} |
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function cloudFont() { |
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return "serif"; |
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} |
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function cloudFontNormal() { |
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return "normal"; |
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} |
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function cloudFontSize(d) { |
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return Math.sqrt(d.value); |
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} |
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function cloudRotate() { |
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return (~~(Math.random() * 6) - 3) * 30; |
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} |
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function cloudPadding() { |
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return 1; |
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} |
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// Fetches a monochrome sprite bitmap for the specified text. |
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// Load in batches for speed. |
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function cloudSprite(contextAndRatio, d, data, di) { |
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if (d.sprite) return; |
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var c = contextAndRatio.context, |
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ratio = contextAndRatio.ratio; |
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c.clearRect(0, 0, (cw << 5) / ratio, ch / ratio); |
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var x = 0, |
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y = 0, |
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maxh = 0, |
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n = data.length; |
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--di; |
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while (++di < n) { |
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d = data[di]; |
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c.save(); |
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c.font = d.style + " " + d.weight + " " + ~~((d.size + 1) / ratio) + "px " + d.font; |
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var w = c.measureText(d.text + "m").width * ratio, |
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h = d.size << 1; |
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if (d.rotate) { |
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var sr = Math.sin(d.rotate * cloudRadians), |
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cr = Math.cos(d.rotate * cloudRadians), |
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wcr = w * cr, |
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wsr = w * sr, |
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hcr = h * cr, |
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hsr = h * sr; |
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w = (Math.max(Math.abs(wcr + hsr), Math.abs(wcr - hsr)) + 0x1f) >> 5 << 5; |
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h = ~~Math.max(Math.abs(wsr + hcr), Math.abs(wsr - hcr)); |
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} else { |
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w = (w + 0x1f) >> 5 << 5; |
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} |
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if (h > maxh) maxh = h; |
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if (x + w >= (cw << 5)) { |
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x = 0; |
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y += maxh; |
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maxh = 0; |
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} |
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if (y + h >= ch) break; |
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c.translate((x + (w >> 1)) / ratio, (y + (h >> 1)) / ratio); |
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if (d.rotate) c.rotate(d.rotate * cloudRadians); |
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c.fillText(d.text, 0, 0); |
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if (d.padding) c.lineWidth = 2 * d.padding, c.strokeText(d.text, 0, 0); |
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c.restore(); |
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d.width = w; |
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d.height = h; |
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d.xoff = x; |
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d.yoff = y; |
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d.x1 = w >> 1; |
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d.y1 = h >> 1; |
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d.x0 = -d.x1; |
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d.y0 = -d.y1; |
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d.hasText = true; |
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x += w; |
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} |
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var pixels = c.getImageData(0, 0, (cw << 5) / ratio, ch / ratio).data, |
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sprite = []; |
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while (--di >= 0) { |
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d = data[di]; |
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if (!d.hasText) continue; |
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var w = d.width, |
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w32 = w >> 5, |
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h = d.y1 - d.y0; |
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// Zero the buffer |
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for (var i = 0; i < h * w32; i++) sprite[i] = 0; |
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x = d.xoff; |
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if (x == null) return; |
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y = d.yoff; |
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var seen = 0, |
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seenRow = -1; |
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for (var j = 0; j < h; j++) { |
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for (var i = 0; i < w; i++) { |
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var k = w32 * j + (i >> 5), |
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m = pixels[((y + j) * (cw << 5) + (x + i)) << 2] ? 1 << (31 - (i % 32)) : 0; |
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sprite[k] |= m; |
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seen |= m; |
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} |
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if (seen) seenRow = j; |
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else { |
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d.y0++; |
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h--; |
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j--; |
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y++; |
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} |
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} |
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d.y1 = d.y0 + seenRow; |
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d.sprite = sprite.slice(0, (d.y1 - d.y0) * w32); |
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} |
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} |
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// Use mask-based collision detection. |
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function cloudCollide(tag, board, sw) { |
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sw >>= 5; |
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var sprite = tag.sprite, |
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w = tag.width >> 5, |
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lx = tag.x - (w << 4), |
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sx = lx & 0x7f, |
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msx = 32 - sx, |
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h = tag.y1 - tag.y0, |
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x = (tag.y + tag.y0) * sw + (lx >> 5), |
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last; |
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for (var j = 0; j < h; j++) { |
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last = 0; |
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for (var i = 0; i <= w; i++) { |
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if (((last << msx) | (i < w ? (last = sprite[j * w + i]) >>> sx : 0)) |
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& board[x + i]) return true; |
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} |
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x += sw; |
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} |
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return false; |
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} |
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function cloudBounds(bounds, d) { |
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var b0 = bounds[0], |
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b1 = bounds[1]; |
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if (d.x + d.x0 < b0.x) b0.x = d.x + d.x0; |
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if (d.y + d.y0 < b0.y) b0.y = d.y + d.y0; |
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if (d.x + d.x1 > b1.x) b1.x = d.x + d.x1; |
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if (d.y + d.y1 > b1.y) b1.y = d.y + d.y1; |
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} |
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function collideRects(a, b) { |
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return a.x + a.x1 > b[0].x && a.x + a.x0 < b[1].x && a.y + a.y1 > b[0].y && a.y + a.y0 < b[1].y; |
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} |
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function archimedeanSpiral(size) { |
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var e = size[0] / size[1]; |
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return function(t) { |
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return [e * (t *= .1) * Math.cos(t), t * Math.sin(t)]; |
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}; |
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} |
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function rectangularSpiral(size) { |
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var dy = 4, |
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dx = dy * size[0] / size[1], |
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x = 0, |
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y = 0; |
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return function(t) { |
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var sign = t < 0 ? -1 : 1; |
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// See triangular numbers: T_n = n * (n + 1) / 2. |
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switch ((Math.sqrt(1 + 4 * sign * t) - sign) & 3) { |
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case 0: x += dx; break; |
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case 1: y += dy; break; |
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case 2: x -= dx; break; |
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default: y -= dy; break; |
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} |
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return [x, y]; |
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}; |
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} |
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function zeroArray(n) { |
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var a = [], |
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i = -1; |
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while (++i < n) a[i] = 0; |
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return a; |
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} |
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function cloudCanvas() { |
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return document.createElement("canvas"); |
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} |
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function functor(d) { |
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return typeof d === "function" ? d : function() { return d; }; |
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} |
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var spirals = { |
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archimedean: archimedeanSpiral, |
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rectangular: rectangularSpiral |
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}; |
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},{"d3-dispatch":2}],2:[function(require,module,exports){ |
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// https://d3js.org/d3-dispatch/ Version 1.0.2. Copyright 2016 Mike Bostock. |
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(function (global, factory) { |
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typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : |
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typeof define === 'function' && define.amd ? define(['exports'], factory) : |
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(factory((global.d3 = global.d3 || {}))); |
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}(this, (function (exports) { 'use strict'; |
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var noop = {value: function() {}}; |
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function dispatch() { |
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for (var i = 0, n = arguments.length, _ = {}, t; i < n; ++i) { |
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if (!(t = arguments[i] + "") || (t in _)) throw new Error("illegal type: " + t); |
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_[t] = []; |
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} |
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return new Dispatch(_); |
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} |
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function Dispatch(_) { |
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this._ = _; |
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} |
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function parseTypenames(typenames, types) { |
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return typenames.trim().split(/^|\s+/).map(function(t) { |
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var name = "", i = t.indexOf("."); |
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if (i >= 0) name = t.slice(i + 1), t = t.slice(0, i); |
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if (t && !types.hasOwnProperty(t)) throw new Error("unknown type: " + t); |
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return {type: t, name: name}; |
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}); |
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} |
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Dispatch.prototype = dispatch.prototype = { |
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constructor: Dispatch, |
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on: function(typename, callback) { |
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var _ = this._, |
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T = parseTypenames(typename + "", _), |
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t, |
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i = -1, |
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n = T.length; |
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|
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// If no callback was specified, return the callback of the given type and name. |
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if (arguments.length < 2) { |
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while (++i < n) if ((t = (typename = T[i]).type) && (t = get(_[t], typename.name))) return t; |
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return; |
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} |
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|
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// If a type was specified, set the callback for the given type and name. |
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// Otherwise, if a null callback was specified, remove callbacks of the given name. |
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if (callback != null && typeof callback !== "function") throw new Error("invalid callback: " + callback); |
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while (++i < n) { |
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if (t = (typename = T[i]).type) _[t] = set(_[t], typename.name, callback); |
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else if (callback == null) for (t in _) _[t] = set(_[t], typename.name, null); |
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} |
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return this; |
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}, |
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copy: function() { |
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var copy = {}, _ = this._; |
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for (var t in _) copy[t] = _[t].slice(); |
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return new Dispatch(copy); |
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}, |
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call: function(type, that) { |
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if ((n = arguments.length - 2) > 0) for (var args = new Array(n), i = 0, n, t; i < n; ++i) args[i] = arguments[i + 2]; |
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if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); |
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for (t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); |
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}, |
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apply: function(type, that, args) { |
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if (!this._.hasOwnProperty(type)) throw new Error("unknown type: " + type); |
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for (var t = this._[type], i = 0, n = t.length; i < n; ++i) t[i].value.apply(that, args); |
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} |
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}; |
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function get(type, name) { |
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for (var i = 0, n = type.length, c; i < n; ++i) { |
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if ((c = type[i]).name === name) { |
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return c.value; |
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} |
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} |
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} |
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function set(type, name, callback) { |
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for (var i = 0, n = type.length; i < n; ++i) { |
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if (type[i].name === name) { |
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type[i] = noop, type = type.slice(0, i).concat(type.slice(i + 1)); |
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break; |
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} |
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} |
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if (callback != null) type.push({name: name, value: callback}); |
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return type; |
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} |
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|
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exports.dispatch = dispatch; |
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|
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Object.defineProperty(exports, '__esModule', { value: true }); |
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|
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}))); |
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|
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},{}]},{},[1])(1) |
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}); |