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March 14, 2018 11:12
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Convert between different ways of describing a camera
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import numpy as np | |
from scipy.linalg import rq | |
def getKRC(P): | |
# https://ksimek.github.io/2012/08/14/decompose/ | |
# P = [M|-MC] | |
M = P[:,:3] | |
# camera position | |
C = -np.linalg.inv(M).dot(P[:,3]) | |
# intrinsic matix and extrinsic (rotaition) matrix | |
K, R = rq(M) # this decomposition is not unique so we make diagonal elements (focal lengths) positive | |
sign = np.diag(np.sign(np.diag(K))) | |
K = K.dot(sign) | |
R = sign.dot(R) | |
return K, R, C | |
# todo | |
#def changeCooordinateSystem(A, transition=T): | |
def projectionToLookAt(P): | |
# conversion to a different coordinate system | |
# todo: extract it from here | |
t = np.array([[1.0, 0, 0, 0], [0, -1.0, 0, 0], [0, 0, -1.0, 0], [0, 0, 0, 1]]) | |
P = P.dot(t) | |
K, R, C = getKRC(P) | |
# position is the camera position in world coordinates | |
position = C.T | |
# look_at is the object camera looks at | |
direction = np.array([0, 0, -1.0]).T | |
direction = R.dot(direction) | |
look_at = position + direction | |
# up is just up | |
up = np.array([0.0, 1.0, 0.0]) | |
# fov = 2 arctan (x / (2 f)) | |
# note here K[0,2] is already x/2 | |
fov = np.rad2deg(2 * np.arctan2(K[0,2], K[0,0])) | |
return position, look_at, up, fov | |
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