This gist was partially inspired by this blog about Next.js Vercel CI with GitHub actions.
An easy way to deploy and host websites for free is to use GitHub pages. If you've deployed a Next.js project to GitHub pages, you may have used a GitHub action similar to this in the past to automatically redeploy the site when a new commit is pushed:
# gh-pages-merge.yml
name: Deploy to gh-pages on merge
on:
push:
The idea is to improve the SQL language, specifically the join syntax, for the special but common case when joining on foreign key columns.
Example below taken from PostgreSQL documentation [1]
In SQL-89, we didn't have any JOIN
syntax yet, so queries were written in this way:
A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.
Nowadays lots of companies choose engines like Unreal or Unity for their games (or that's what lot of people think) because d
I have a pet project I work on, every now and then. CNoEvil.
The concept is simple enough.
What if, for a moment, we forgot all the rules we know. That we ignore every good idea, and accept all the terrible ones. That nothing is off limits. Can we turn C into a new language? Can we do what Lisp and Forth let the over-eager programmer do, but in C?
This is a short post that explains how to write a high-performance matrix multiplication program on modern processors. In this tutorial I will use a single core of the Skylake-client CPU with AVX2, but the principles in this post also apply to other processors with different instruction sets (such as AVX512).
Matrix multiplication is a mathematical operation that defines the product of
- http://stackoverflow.com/questions/804115 (
rebase
vsmerge
). - https://www.atlassian.com/git/tutorials/merging-vs-rebasing (
rebase
vsmerge
) - https://www.atlassian.com/git/tutorials/undoing-changes/ (
reset
vscheckout
vsrevert
) - http://stackoverflow.com/questions/2221658 (HEAD^ vs HEAD~) (See
git rev-parse
) - http://stackoverflow.com/questions/292357 (
pull
vsfetch
) - http://stackoverflow.com/questions/39651 (
stash
vsbranch
) - http://stackoverflow.com/questions/8358035 (
reset
vscheckout
vsrevert
)
http://www.shmula.com/queueing-theory/
http://ferd.ca/queues-don-t-fix-overload.html
https://news.ycombinator.com/item?id=8632043
https://thetechsolo.wordpress.com/2015/01/25/queueing-theory-explained/
http://people.revoledu.com/kardi/tutorial/Queuing/index.html
http://setosa.io/blog/2014/09/02/gridlock/index.html
Free O'Reilly books and convenient script to just download them.
Thanks /u/FallenAege/ and /u/ShPavel/ from this Reddit post
How to use:
- Take the
download.sh
file and put it into a directory where you want the files to be saved. cd
into the directory and make sure that it has executable permissions (chmod +x download.sh
should do it)- Run
./download.sh
and wee there it goes. Also if you do not want all the files, just simply comment the ones you do not want.