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/**
* Author: David Asmuth
* Contact: [email protected]
* License: Public domain
*
* Converts the .fbx model
* from Blender orientation system (Z is up, Y is forward)
* to the Unity3D orientation system (Y is up, Z is forward)
*/
using System.IO;
@teocomi
teocomi / .gitignore
Created September 13, 2016 15:01
Gitignore for Unity projects
# =============== #
# Unity generated #
# =============== #
[Tt]emp/
[Oo]bj/
[Bb]uild
/[Bb]uilds/
/[Ll]ibrary/
sysinfo.txt
*.stackdump
@MattRix
MattRix / Unity-BlenderToFBX.py
Last active January 8, 2023 12:51
Custom Unity-BlenderToFBX based on a version from blenderartists.org with some minor modifications
##########################################################
# Custom Blender -> Unity Pipeline
# http://www.mimimi-productions.com, 2014
# Version: 1.9.M2
# Only for Blender 2.58 and newer
#
# Thanks to kastoria, jonim8or and Freezy for their support!
# Special thanks to Sebastian hagish Dorda for implementing the sort methods.
# http://www.blenderartists.org
##########################################################