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; (function () { | |
var Controls = Controls || {}; | |
var fallback = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQIW2N81d/4HwAHYAL7mbvoAwAAAABJRU5ErkJggg=='; | |
var classname = 'deferred-img'; | |
Controls.Image = function (node, options) { | |
this.state = 'ready'; | |
this.node = node || document.createElement('figure'); | |
this.loader = new Image(); | |
this.onload = onload.bind(this); | |
// Configure options | |
this.fallback = options.fallback || fallback; | |
this.src = options.src || this.fallback; | |
this.callback = options.callback || null; | |
this.callbackDelay = options.callbackDelay || 0; | |
this.node.classList.add(classname); | |
} | |
Controls.Image.prototype.load = function (src) { | |
this.state = 'loading'; | |
this.src = (src) ? src : this.src; | |
this.loader.onload = this.loader.onerror = this.onload; | |
// Kind of a hack, but this will get tossed out as soon as we replace the | |
// loader. At the moment the resource loads too soon for the CSS transition | |
// to keep up, causing the asset to POP in. | |
setTimeout(function () { | |
this.loader.src = this.src; // kicks off the loading process | |
}.bind(this), 10); | |
} | |
function onload(evt) { | |
evt.type == 'error' && (this.src = this.fallback); | |
this.node.style.backgroundImage = 'url("' + this.src + '")'; | |
this.node.classList.add('done'); | |
this.callback && setTimeout(this.callback, this.callbackDelay); | |
cleanup(this); | |
}; | |
// TODO: When we implement the loading solution, this will be | |
// responsible for returning the connection back into the pool, | |
// or whatever else might need to be done to free up some resources. | |
function cleanup(mess) { | |
mess.state = 'done'; | |
mess.loader = mess.callback = mess.callbackDelay = mess.onload = null; | |
}; | |
}()); |
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