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Last active March 23, 2017 17:10
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# from https://gist.github.com/jcheng5/6141ea7066e62cafb31c
# Returns a reactive that debounces the given expression by the given time in
# milliseconds.
#
# This is not a true debounce in that it will not prevent \code{expr} from being
# called many times (in fact it may be called more times than usual), but
# rather, the reactive invalidation signal that is produced by expr is debounced
# instead. This means that this function should be used when \code{expr} is
# cheap but the things it will trigger (outputs and reactives that use
# \code{expr}) are expensive.
debounce <- function(expr, millis, env = parent.frame(), quoted = FALSE,
domain = getDefaultReactiveDomain()) {
force(millis)
f <- exprToFunction(expr, env, quoted)
label <- sprintf("debounce(%s)", paste(deparse(body(f)), collapse = "\n"))
v <- reactiveValues(
trigger = NULL,
when = NULL # the deadline for the timer to fire; NULL if not scheduled
)
# Responsible for tracking when f() changes.
observeEvent(f(), {
# The value changed. Start or reset the timer.
v$when <- Sys.time() + millis/1000
}, ignoreNULL = FALSE)
# This observer is the timer. It rests until v$when elapses, then touches
# v$trigger.
prevent<- T
observe({
if (is.null(v$when))
return()
now <- Sys.time()
if (now >= v$when) {
print(paste('prevent', prevent))
if (!prevent) {
v$trigger <- runif(1)
}
prevent <<- F
v$when <- NULL
} else {
invalidateLater((v$when - now) * 1000, domain)
}
})
# This is the actual reactive that is returned to the user. It returns the
# value of f(), but only invalidates/updates when v$trigger is touched.
eventReactive(v$trigger, {
# print(paste('triggering'))
f()
}, ignoreNULL = FALSE)
}
#' @examples
#' ui <- fluidPage(
#' checkboxGroupInput("layers", "Layers", inline = TRUE, LETTERS),
#' verbatimTextOutput("out")
#' )
#'
#' server <- function(input, output, session) {
#' layersDebounced <- debounce({
#' input$layers
#' }, 1000)
#'
#' output$out <- renderPrint({
#' layersDebounced()
#' })
#' }
#'
# 'shinyApp(ui, server)
# '
library(shiny)
ui <- fluidPage(
numericInput("val", "Change this rapidly, then pause", 5),
textOutput("out")
)
server <- function(input, output, session) {
debounced <- debounce(input$val, 1000)
output$out <- renderText({
print('triggered')
debounced()
})
}
shinyApp(ui, server)
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