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very simple wave function collapse thingy
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from collections.abc import Iterable | |
import math | |
import heapq | |
import random | |
from collections import deque | |
import time | |
type WeightedOptions = list[tuple[int, int]] | |
UP = 0b1000 | |
RIGHT = 0b0100 | |
DOWN = 0b0010 | |
LEFT = 0b0001 | |
def entropy(weights: Iterable[int]) -> float: | |
ws = sum(weights) | |
weights = (w / ws for w in weights) | |
return -sum(p * math.log2(p) if p > 0 else 0 for p in weights) | |
class Cell: | |
options: WeightedOptions | |
def __init__(self, index, options: WeightedOptions): | |
self.index = index | |
self._options = options | |
self._entropy = None | |
self.collapsed = False | |
@property | |
def options(self): | |
return self._options | |
@options.setter | |
def options(self, value): | |
self._options = value | |
self._entropy = None | |
@property | |
def entropy(self) -> float: | |
if self._entropy is None: | |
self._entropy = entropy([w for _, w in self.options]) | |
return self._entropy | |
def collapse(self, wave: 'Wave'): | |
self.collapsed = True | |
options, weights = zip(*self.options) | |
option = wave.rng.choices(options, k=1, weights=weights)[0] | |
self.options = [(option, 1)] | |
def __lt__(self, other: 'Cell'): | |
return self.entropy < other.entropy | |
def __repr__(self): | |
return (f'<{self.__class__.__name__} collapsed={self.collapsed} ' | |
f'index={self.index} entropy={self.entropy:.4f}>') | |
class Wave: | |
# entropy, index, possible tiles | |
grid: list[Cell] | |
# maps index to cell. | |
grid_map: dict[int, Cell] | |
def __init__(self, width: int, height: int, options: WeightedOptions): | |
self.width = width | |
self.height = height | |
self.options = options | |
self.reset() | |
self.rng = random.Random() | |
def reset(self): | |
self.grid = [Cell(i, self.options[:]) for i in range(self.width * self.height)] | |
self.grid_map = {c.index: c for c in self.grid} | |
heapq.heapify(self.grid) | |
def get_minimum_entropy_tile(self) -> Cell | None: | |
minvalues = [] | |
others = [] | |
heapq.heapify(self.grid) | |
while self.grid: | |
cell: Cell = heapq.heappop(self.grid) | |
if cell.collapsed: | |
others.append(cell) | |
elif not minvalues: | |
minvalues.append(cell) | |
elif math.isclose(minvalues[0].entropy, cell.entropy): | |
minvalues.append(cell) | |
else: | |
others.append(cell) | |
break | |
for cell in others: | |
heapq.heappush(self.grid, cell) | |
for cell in minvalues: | |
heapq.heappush(self.grid, cell) | |
if not minvalues: | |
return None | |
return self.rng.choice(minvalues) | |
def collapse(self): | |
while True: | |
cell = self.get_minimum_entropy_tile() | |
if cell is None: | |
return | |
if not self.collapse_cell(cell): | |
return | |
def collapse_cell(self, cell: Cell): | |
cell.collapse(self) | |
return self.propagate(cell) | |
def propagate(self, cell: Cell): | |
stack = deque([cell]) | |
while stack: | |
cell = stack.popleft() | |
for nexti, direction in self.neighbours(cell.index): | |
other_cell = self.get(nexti) | |
if other_cell.collapsed: | |
continue | |
options_before = other_cell.options[:] | |
options_after = self.reduce(cell, other_cell, direction) | |
if options_before != options_after: | |
other_cell.options = options_after | |
if not other_cell.options: | |
return False | |
stack.append(other_cell) | |
return True | |
def neighbours(self, index: int): | |
y, x = divmod(index, self.width) | |
for dx, dy, direction in [(0, -1, UP), (1, 0, RIGHT), (0, 1, DOWN), (-1, 0, LEFT)]: | |
nx, ny = dx + x, dy + y | |
if self.in_range(nx, ny): | |
ni = ny * self.width + nx | |
yield ni, direction | |
def in_range(self, x, y): | |
return 0 <= x < self.width and 0 <= y < self.height | |
def get(self, x_or_i: int, y: int | None = None) -> Cell: | |
if y is not None: | |
index = y * self.width + x_or_i | |
else: | |
index = x_or_i | |
return self.grid_map[index] | |
@staticmethod | |
def reduce(a: Cell, b: Cell, direction: int) -> WeightedOptions: | |
""" | |
direction is from a to b. e.g. "UP" means "b" is above "a", so we | |
have to compare a's "UP" side, and b's "DOWN" side. | |
return new list of weighted options for "b". | |
""" | |
if direction not in (UP, RIGHT, DOWN, LEFT): | |
raise ValueError('Invalid value for direction.') | |
other_direction = direction >> 2 if direction > 2 else direction << 2 | |
keep = [] | |
for tp_b, w in b.options: | |
for tp_a, _ in a.options: | |
if bool(tp_a & direction) == bool(tp_b & other_direction): | |
keep.append((tp_b, w)) | |
break | |
return keep | |
def dbg(lst: WeightedOptions): | |
def _dbg_opt(opt): | |
v, w = opt | |
vals = [] | |
for s, l in ((UP, 'UP'), (RIGHT, 'RIGHT'), (DOWN, 'DOWN'), (LEFT, 'LEFT')): | |
if v & s: | |
vals.append(l) | |
return '(' + ' | '.join(vals) + f', {w})' | |
return f'[' + ', '.join(_dbg_opt(ow) for ow in lst) + ']' | |
def output(w: Wave): | |
boxes: list[list[None | list[str]]] = [[None] * w.width for _ in range(w.height)] | |
a = '\033[33;43m##\033[0m' | |
b = '\033[32;42m \033[0m' | |
for y in range(w.height): | |
for x in range(w.width): | |
cell = w.get(x, y) | |
if cell.collapsed: | |
opt = cell.options[0][0] | |
boxes[y][x] = [ | |
b + a + b if opt & UP else b + b + b, | |
''.join([ | |
a if opt & LEFT else b, | |
a if opt else b, | |
a if opt & RIGHT else b, | |
]), | |
b + a + b if opt & DOWN else b + b + b, | |
] | |
else: | |
boxes[y][x] = [' ', f'{len(cell.options):^6d}', ' '] | |
for y in range(w.height): | |
for i in range(3): | |
for x in range(w.width): | |
print(boxes[y][x][i], end='') | |
print() | |
def main() -> None: | |
options = [ | |
(0, 10), | |
(UP | DOWN, 10), | |
(LEFT | RIGHT, 10), | |
(LEFT | DOWN, 10), | |
(LEFT | UP, 10), | |
(RIGHT | DOWN, 10), | |
(RIGHT | UP, 10), | |
# T-cross roads (3-way) | |
(UP | RIGHT | DOWN, 5), | |
(RIGHT | DOWN | LEFT, 5), | |
(DOWN | LEFT | UP, 5), | |
(LEFT | UP | RIGHT, 5), | |
# 4-way intersection | |
(LEFT | RIGHT | UP | DOWN, 2), | |
] | |
w = Wave(25, 15, options) | |
print('\033[2J') | |
while True: | |
print('\033[H') | |
w.reset() | |
x1 = w.rng.choice(range(1, w.width - 1)) | |
x2 = w.rng.choice(range(1, w.width - 1)) | |
for x in range(w.width): | |
c = w.get(x, 0) | |
c.options = [(0 if x1 != x else UP | DOWN, 1)] | |
w.collapse_cell(c) | |
c = w.get(x, w.height - 1) | |
c.options = [(0 if x2 != x else UP | DOWN, 1)] | |
w.collapse_cell(c) | |
for y in range(w.height): | |
c = w.get(0, y) | |
c.options = [(0, 1)] | |
w.collapse_cell(c) | |
c = w.get(w.width - 1, y) | |
c.options = [(0, 1)] | |
w.collapse_cell(c) | |
w.collapse() | |
output(w) | |
time.sleep(1) | |
if __name__ == '__main__': | |
main() |
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