Created
June 6, 2019 01:34
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setting_three.js
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| var camera, scene, renderer; | |
| var geometry, material, mesh; | |
| var t, mode; | |
| init(); | |
| animate(); | |
| function init() { | |
| t = 0; | |
| mode = true; | |
| camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 0.01, 10 ); | |
| camera.position.z = 1; | |
| scene = new THREE.Scene(); | |
| geometry = new THREE.BoxGeometry( 0.2, 0.2, 0.2 ); | |
| material = new THREE.MeshNormalMaterial(); | |
| mesh = new THREE.Mesh( geometry, material ); | |
| mesh2 = new THREE.Mesh( geometry, material ); | |
| mesh2.translateX(0.3); | |
| scene.add( mesh ); | |
| scene.add( mesh2 ); | |
| renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
| renderer.setSize( window.innerWidth, window.innerHeight ); | |
| document.body.appendChild( renderer.domElement ); | |
| } | |
| function animate() { | |
| t += 1; | |
| requestAnimationFrame( animate ); | |
| mode = (t % 400 >= 200); | |
| //mesh.rotation.x += 0.01; | |
| mesh.translateY(mode ? 0.001: -0.001); | |
| mesh2.translateY(!mode ? 0.001: -0.001); | |
| //mesh.rotation.z += 0.02; | |
| //mesh2.rotation.x -= 0.01; | |
| //mesh2.rotation.y += 0.02; | |
| renderer.render( scene, camera ); | |
| } |
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