Created
October 19, 2011 07:12
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Yoshi_Fiddle
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#background1 { | |
background-image: url(http://i52.tinypic.com/293kp50.gif); | |
left:0px; | |
width: 512px; | |
height: 317px; | |
position:absolute; | |
} | |
#background2 { | |
background-image: url(http://i52.tinypic.com/293kp50.gif); | |
left: 512px; | |
width: 512px; | |
height: 317px; | |
position:absolute; | |
} | |
#yoshi { | |
background: url(http://i53.tinypic.com/bdwhat.gif); | |
width: 64px; | |
height: 64px; | |
position: absolute; | |
top: 250px; | |
left: 50px; | |
} |
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<link href=fiddle.css rel="stylesheet" type="text/css"> | |
Press Spacebar to create a Yoshi.<br> | |
Click on a yoshi to control it. | |
<div id="background1"></div> | |
<div id="background2"></div> | |
<div id="yoshi"></div> | |
<script src=http://code.jquery.com/jquery-1.6.4.js></script> | |
<script src=fiddle.js></script> |
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/*jslint devel: true, regexp: true, browser: true, confusion: true, continue: true, sloppy: true, white: true, maxerr: 50, indent: 4 */ | |
/*global $ */ | |
/*properties | |
append, cancelBubble, characterSpeed, css, currentPosition, doAnimation, | |
hide, id, isAnimationRunning, isCharacterMovingLeft, | |
isCharacterMovingRight, keyCode, keydown, keypress, keyup, left, log, | |
mousedown, moveCharacter, movingLeftIntervalID, movingRightIntervalID, | |
offset, preventDefault, random, ready, returnValue, spriteHeight, | |
startAnimation, stopAnimation, stopPropagation, toggleAnimation, top, | |
yoshiKeyDownLeft, yoshiKeyDownRight, yoshiKeyUpLeft, yoshiKeyUpRight, | |
yoshiSprite | |
*/ | |
$(document).ready(function() { | |
//to hide the (necessary) original <img> yoshi | |
$("#yoshi").hide(); | |
//declare some initial variables | |
var currentFrame = 0, | |
intervalID = 0, | |
animationSpeed = 66, | |
selectedYoshi, | |
creationID = 0, | |
yoshiArr = [0], | |
spriteImage; | |
//hide scrollbar in chrome | |
$("body").css("overflow", "hidden"); | |
// Prevent Firefox from scrolling when an arrow key is pressed. | |
$(window).keypress(function() { | |
return false; | |
}); | |
//get the sprite image from what's currently set in css | |
spriteImage = $("#yoshi").css("background-image").slice(4, -1); | |
function selectYoshi(id) { | |
//prevents a never clearing setInterval when you hold down an arrow key while clicking another yoshi | |
if (selectedYoshi) { | |
selectedYoshi.yoshiKeyUpLeft(); | |
selectedYoshi.yoshiKeyUpRight(); | |
} | |
selectedYoshi = yoshiArr[id]; | |
console.log(selectedYoshi); | |
} | |
//Yoshi class | |
function YoshiObj(creationID) { | |
this.isCharacterMovingLeft = false; | |
this.isCharacterMovingRight = false; | |
this.isAnimationRunning = false; | |
this.movingLeftIntervalID = 0; | |
this.movingRightIntervalID = 0; | |
this.spriteHeight = 64; | |
this.characterSpeed = 5; | |
this.id = creationID; | |
this.yoshiSprite = spriteImage; | |
$("body").append("<div id=\"yoshi" + this.id + "\"></div>"); | |
$("#yoshi" + this.id).css("background", "url(" + this.yoshiSprite + ") 64px 64px"); | |
$("#yoshi" + this.id).css("width", "64px"); | |
$("#yoshi" + this.id).css("height", "64px"); | |
$("#yoshi" + this.id).css("top", Math.floor(Math.random() * 300) + "px"); | |
$("#yoshi" + this.id).css("left", Math.floor(Math.random() * 500) + "px"); | |
$("#yoshi" + this.id).css("position", "absolute"); | |
$("#yoshi" + this.id).mousedown(function() { | |
selectYoshi(creationID); | |
}); | |
} | |
function moveCharacter(dx, dy) { | |
//move yoshi | |
this.currentPosition = $("#yoshi" + this.id).offset(); | |
$("#yoshi" + this.id).offset({ | |
top: this.currentPosition.top + dy, | |
left: this.currentPosition.left + dx | |
}); | |
///////////////////move background/////////////////// | |
//var currentPositionBG1 = $("#background1").offset(); | |
// var currentPositionBG2 = $("#background2").offset(); | |
// setInterval(doAnimation, animationSpeed); | |
/* $("#background1").offset({ | |
left: currentPositionBG1.left - dx | |
}); | |
$("#background2").offset({ | |
left: currentPositionBG2.left - dx | |
}); | |
if (currentPositionBG1.left < -512) { | |
$("#background1").offset({ | |
left: currentPositionBG1.left = 510 | |
}); | |
} else if (currentPositionBG2.left < -512) { | |
$("#background2").offset({ | |
left: currentPositionBG2.left = 510 | |
}); | |
} else if (currentPositionBG1.left > 512) { | |
$("#background1").offset({ | |
left: currentPositionBG1.left = -510 | |
}); | |
} else if (currentPositionBG2.left > 512) { | |
$("#background2").offset({ | |
left: currentPositionBG2.left = -510 | |
}); | |
} | |
console.log(currentPositionBG1.left);*/ | |
} | |
function yoshiKeyUpLeft() { | |
this.isCharacterMovingLeft = false; | |
this.toggleAnimation(); | |
clearInterval(this.movingLeftIntervalID); | |
} | |
function yoshiKeyUpRight() { | |
this.isCharacterMovingRight = false; | |
this.toggleAnimation(); | |
clearInterval(this.movingRightIntervalID); | |
} | |
function yoshiKeyDownLeft() { | |
this.isCharacterMovingLeft = true; | |
this.toggleAnimation(); | |
this.movingLeftIntervalID = setInterval(function() { | |
selectedYoshi.moveCharacter(-1, 0); | |
}, this.characterSpeed); | |
} | |
function yoshiKeyDownRight() { | |
this.isCharacterMovingRight = true; | |
this.toggleAnimation(); | |
this.movingRightIntervalID = setInterval(function() { | |
selectedYoshi.moveCharacter(1, 0); | |
}, this.characterSpeed); | |
} | |
//yoshi object creation | |
function createYoshi() { | |
yoshiArr[creationID] = new YoshiObj(creationID); | |
creationID += 1; | |
} | |
// handle key up | |
function handleKeyup(event) { | |
// console.log(event.keyCode); | |
if (event.keyCode === 37) { | |
// Left | |
selectedYoshi.yoshiKeyUpLeft(); | |
} else if (event.keyCode === 39) { | |
// Right | |
selectedYoshi.yoshiKeyUpRight(); | |
} | |
} | |
// handle key down | |
function handleKeydown(event) { | |
//console.log(event.keyCode); | |
// on space, create a yoshi object and put it in an array; | |
if (event.keyCode === 32) { | |
createYoshi(); | |
} else if (event.keyCode === 39) { | |
// right arrow is pressed, move right | |
// checks to see if the character is already moving right. So we don't end up creating multiple intervals | |
if (selectedYoshi.isCharacterMovingRight === false) { | |
selectedYoshi.yoshiKeyDownRight(); | |
} | |
} | |
else if (event.keyCode === 37) { | |
// left arrow is pressed, move left | |
// checks to see if the character is already moving left. So we don't end up creating multiple intervals | |
if (selectedYoshi.isCharacterMovingLeft === false) { | |
selectedYoshi.yoshiKeyDownLeft(); | |
} | |
} | |
// Prevent scrolling when an arrow key is pressed. | |
if (event.stopPropagation) { | |
event.stopPropagation(); | |
event.preventDefault(); | |
} | |
event.cancelBubble = true; | |
event.returnValue = false; | |
return false; | |
} | |
//Animation functions | |
function toggleAnimation() { | |
if (this.isAnimationRunning) { | |
this.stopAnimation(); | |
} else { | |
this.startAnimation(); | |
} | |
} | |
function startAnimation() { | |
this.isAnimationRunning = true; | |
intervalID = setInterval(this.doAnimation, animationSpeed); | |
} | |
function stopAnimation() { | |
this.isAnimationRunning = false; | |
clearInterval(intervalID); | |
} | |
function doAnimation() { | |
//PROBLEM: this.isCharacterMovingLeft === undefined for some reason. that ruins animation. | |
currentFrame += 1; | |
if (currentFrame > 7) { | |
currentFrame = 0; | |
} | |
if (this.isCharacterMovingLeft) { | |
$("#yoshi" + this.id).css("background", "url(" + this.yoshiSprite + ") 0 " + (currentFrame * this.spriteHeight) + "px"); | |
} | |
if (this.isCharacterMovingRight) { | |
$("#yoshi" + this.id).css("background", "url(" + this.yoshiSprite + ") 64px " + (currentFrame * this.spriteHeight) + "px"); | |
} | |
} | |
YoshiObj.prototype.moveCharacter = moveCharacter; | |
YoshiObj.prototype.toggleAnimation = toggleAnimation; | |
YoshiObj.prototype.yoshiKeyUpLeft = yoshiKeyUpLeft; | |
YoshiObj.prototype.yoshiKeyUpRight = yoshiKeyUpRight; | |
YoshiObj.prototype.yoshiKeyDownLeft = yoshiKeyDownLeft; | |
YoshiObj.prototype.yoshiKeyDownRight = yoshiKeyDownRight; | |
YoshiObj.prototype.startAnimation = startAnimation; | |
YoshiObj.prototype.stopAnimation = stopAnimation; | |
YoshiObj.prototype.doAnimation = doAnimation; | |
// listen for keys | |
$(window).keydown(handleKeydown); | |
$(window).keyup(handleKeyup); | |
}); |
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http://jsfiddle.net/gh/gist/jquery/1.6.4/1297653/