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Maya 2017 PySide2 Docking Qt QMainWindow
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""" | |
This is what you need to do in order to get a qt window to dock next to maya channel box, | |
In all maya versions, including 2017 with PySide2 | |
""" | |
__author__ = "[email protected]" | |
import sys | |
import os | |
import logging | |
import xml.etree.ElementTree as xml | |
from cStringIO import StringIO | |
# Qt is a project by Marcus Ottosson ---> https://github.com/mottosso/Qt.py | |
from Qt import QtGui, QtWidgets, QtCore, QtCompat | |
try: | |
import pysideuic | |
from shiboken import wrapInstance | |
logging.Logger.manager.loggerDict["pysideuic.uiparser"].setLevel(logging.CRITICAL) | |
logging.Logger.manager.loggerDict["pysideuic.properties"].setLevel(logging.CRITICAL) | |
except ImportError: | |
import pyside2uic as pysideuic | |
from shiboken2 import wrapInstance | |
logging.Logger.manager.loggerDict["pyside2uic.uiparser"].setLevel(logging.CRITICAL) | |
logging.Logger.manager.loggerDict["pyside2uic.properties"].setLevel(logging.CRITICAL) | |
import maya.OpenMayaUI as omui | |
from maya.app.general.mayaMixin import MayaQWidgetDockableMixin | |
import maya.cmds as cmds | |
def loadUiType(uiFile): | |
""" | |
:author: Jason Parks | |
Pyside lacks the "loadUiType" command, so we have to convert the ui file to py code in-memory first | |
and then execute it in a special frame to retrieve the form_class. | |
""" | |
parsed = xml.parse(uiFile) | |
widget_class = parsed.find('widget').get('class') | |
form_class = parsed.find('class').text | |
with open(uiFile, 'r') as f: | |
o = StringIO() | |
frame = {} | |
pysideuic.compileUi(f, o, indent=0) | |
pyc = compile(o.getvalue(), '<string>', 'exec') | |
exec pyc in frame | |
# Fetch the base_class and form class based on their type in the xml from designer | |
form_class = frame['Ui_%s' % form_class] | |
base_class = getattr(QtWidgets, widget_class) | |
return form_class, base_class | |
def maya_main_window(): | |
main_window_ptr = omui.MQtUtil.mainWindow() | |
return wrapInstance(long(main_window_ptr), QtWidgets.QWidget) | |
def maya_api_version(): | |
return int(cmds.about(api=True)) | |
class MyDockingWindow(MayaQWidgetDockableMixin, QtWidgets.QMainWindow): | |
MAYA2014 = 201400 | |
MAYA2015 = 201500 | |
MAYA2016 = 201600 | |
MAYA2016_5 = 201650 | |
MAYA2017 = 201700 | |
def __init__(self, parent=None): | |
self.deleteInstances() # remove any instance of this window before starting | |
super(MyDockingWindow, self).__init__(parent) | |
self.setWindowFlags(QtCore.Qt.Tool) | |
""" | |
compile the .ui file on loadUiType(), a function that uses pysideuic / pyside2uic to compile .ui files | |
""" | |
uiFile = os.path.join(os.path.dirname(__file__), 'MyDockingWindow_ui.ui') | |
form_class, base_class = loadUiType(uiFile) | |
self.ui = form_class() | |
self.ui.setupUi(self) | |
self.setAttribute(QtCore.Qt.WA_DeleteOnClose) | |
def dockCloseEventTriggered(self): | |
self.deleteInstances() | |
# Delete any instances of this class | |
def deleteInstances(self): | |
def delete2016(): | |
# Go through main window's children to find any previous instances | |
for obj in maya_main_window().children(): | |
if str(type( | |
obj)) == "<class 'maya.app.general.mayaMixin.MayaQDockWidget'>": # ""<class 'maya.app.general.mayaMixin.MayaQDockWidget'>": | |
if obj.widget().__class__.__name__ == "MyDockingWindow": # Compare object names | |
obj.setParent(None) | |
obj.deleteLater() | |
def delete2017(): | |
''' | |
Look like on 2017 this needs to be a little diffrents, like in this function, | |
However, i might be missing something since ive done this very late at night :) | |
''' | |
for obj in maya_main_window().children(): | |
if str(type(obj)) == "<class '{}.MyDockingWindow'>".format(os.path.splitext( | |
os.path.basename(__file__)[0])): # ""<class 'moduleName.mayaMixin.MyDockingWindow'>": | |
if obj.__class__.__name__ == "MyDockingWindow": # Compare object names | |
obj.setParent(None) | |
obj.deleteLater() | |
if maya_api_version() < MyDockingWindow.MAYA2017: | |
delete2016() | |
else: | |
delete2017() | |
def deleteControl(self, control): | |
if cmds.workspaceControl(control, q=True, exists=True): | |
cmds.workspaceControl(control, e=True, close=True) | |
cmds.deleteUI(control, control=True) | |
# Show window with docking ability | |
def run(self): | |
''' | |
2017 docking is a little different... | |
''' | |
def run2017(): | |
self.setObjectName("MyMainDockingWindow") | |
# The deleteInstances() dose not remove the workspace control, and we need to remove it manually | |
workspaceControlName = self.objectName() + 'WorkspaceControl' | |
self.deleteControl(workspaceControlName) | |
# this class is inheriting MayaQWidgetDockableMixin.show(), which will eventually call maya.cmds.workspaceControl. | |
# I'm calling it again, since the MayaQWidgetDockableMixin dose not have the option to use the "tabToControl" flag, | |
# which was the only way i found i can dock my window next to the channel controls, attributes editor and modelling toolkit. | |
self.show(dockable=True, area='right', floating=False) | |
cmds.workspaceControl(workspaceControlName, e=True, ttc=["AttributeEditor", -1], wp="preferred", mw=420) | |
self.raise_() | |
# size can be adjusted, of course | |
self.setDockableParameters(width=420) | |
def run2016(): | |
self.setObjectName("MyMainDockingWindow") | |
# on maya < 2017, the MayaQWidgetDockableMixin.show() magiclly docks the window next | |
# to the channel controls, attributes editor and modelling toolkit. | |
self.show(dockable=True, area='right', floating=False) | |
self.raise_() | |
# size can be adjusted, of course | |
self.setDockableParameters(width=420) | |
self.setSizePolicy(QtWidgets.QSizePolicy.Minimum, QtWidgets.QSizePolicy.Preferred) | |
self.setMinimumWidth(420) | |
self.setMaximumWidth(600) | |
if maya_api_version() < MyDockingWindow.MAYA2017: | |
run2016() | |
else: | |
run2017() | |
def show(): | |
''' | |
this is the funciton that start things up | |
''' | |
global MyDockingWindow | |
MyDockingWindow = MyDockingWindow(parent=maya_main_window()) | |
MyDockingWindow.run() | |
return MyDockingWindow |
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