Created
November 17, 2015 19:44
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Processing sketch to project corners of a 3D box to 2D screen space.
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// Nono Martínez Alonso (@nonoesp) (www.nono.ma) | |
// 151027 | |
boolean shouldSaveFrames = false; // Set to true to export footage frames | |
PShape s; | |
void setup(){ | |
size(800, 600, P3D); | |
pixelDensity(displayDensity()); | |
} | |
void draw() { | |
background(255); | |
strokeWeight(1.0); | |
float f = 60 * frameCount * 0.0005; | |
f = 0.5 * PI * frameCount / 48; | |
if(sin(f) == 1.0) { | |
println(frameCount); | |
} | |
if(shouldSaveFrames && frameCount >= 48 && frameCount <= 240) { | |
saveFrame("/Users/nono/Desktop/frames/frame-######"); | |
} | |
pushMatrix(); | |
translate(width/2, height/2); | |
rotateX(f); // Rotate continuously | |
//Other rotations | |
//rotateX(2 * PI*0.25 * mouseX/100); | |
//rotateX(HALF_PI*0.5 + sin(f) / 2); | |
noFill(); | |
box(100, 100, 100); | |
float boxY = 50; | |
float p1[] = new float[]{screenX(-50, boxY, 50), screenY(-50, boxY, 50)}; | |
float p2[] = new float[]{screenX(-50, boxY,-50), screenY(-50, boxY,-50)}; | |
float p3[] = new float[]{screenX( 50, boxY,-50), screenY( 50, boxY,-50)}; | |
float p4[] = new float[]{screenX( 50, boxY, 50), screenY( 50, boxY, 50)}; | |
popMatrix(); | |
stroke(220); | |
line(0,0, p1[0], p1[1]); | |
line(0,height, p2[0], p2[1]); | |
line(width,height, p3[0], p3[1]); | |
line(width,0, p4[0], p4[1]); | |
stroke(0); | |
strokeWeight(3.0); | |
s = createShape(); | |
s.beginShape(); | |
s.fill(255,100, 80); | |
s.strokeWeight(2.0); | |
s.vertex(p1[0], p1[1]); | |
s.vertex(p2[0], p2[1]); | |
s.vertex(p3[0], p3[1]); | |
s.vertex(p4[0], p4[1]); | |
s.endShape(CLOSE); | |
shape(s, 0, 0); | |
} |
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