Created
November 19, 2010 04:47
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フローティングウィンドウ管理クラス。
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using System; | |
using System.Collections.Generic; | |
using System.Drawing; | |
using System.Text; | |
using System.Windows.Forms; | |
namespace groan.util { | |
using app.widgets; | |
/// <summary> | |
/// | |
/// </summary> | |
public class StickManager { | |
/// <summary> | |
/// | |
/// </summary> | |
public StickManager() { | |
this.stick_queue_ = new Queue<Stick>(); | |
this.padding_ = 10; | |
} | |
/// <summary> | |
/// | |
/// </summary> | |
public void raiseStickClosed() { | |
this.stick_queue_.Dequeue(); | |
} | |
/// <summary> | |
/// | |
/// </summary> | |
/// <param name="title"></param> | |
/// <param name="fulltext"></param> | |
/// <returns></returns> | |
public Stick enqueueStick(string title, string fulltext) { | |
Stick popup = new Stick(); | |
StickInfo info = new StickInfo( popup.Size ); | |
info.x = 0; | |
info.y = 0; | |
info.title = title; | |
info.fulltext = fulltext; | |
if ( this.stick_queue_.Count > 0 ) | |
perform_stick_enqueued(); | |
this.stick_queue_.Enqueue( popup ); | |
popup.Tag = info; | |
return popup; | |
} | |
/// <summary> | |
/// フローティングウィンドウが既に画面に表示している状態の時、 | |
/// 更にフローティングウィンドウをエンキューされるときに呼び出されます。 | |
/// </summary> | |
private void perform_stick_enqueued() { | |
Stick[] tmp_sticks = new Stick[this.stick_queue_.Count]; | |
this.stick_queue_.CopyTo( tmp_sticks, 0 ); | |
int screen_height = Screen.PrimaryScreen.Bounds.Height; | |
int max_vertical = screen_height / ( tmp_sticks[0].Size.Height + this.padding_ ); | |
int ranking; | |
foreach ( Stick stick in tmp_sticks ) { | |
StickInfo info = (StickInfo)stick.Tag; | |
ranking = ( ( info.x * max_vertical ) + info.y ) + 1; | |
info.x = ranking / max_vertical; | |
info.y = ranking % max_vertical; | |
stick.update(); | |
} | |
} | |
/// <summary> | |
/// | |
/// </summary> | |
private int padding_; | |
/// <summary> | |
/// | |
/// </summary> | |
private Queue<Stick> stick_queue_; | |
}; | |
} |
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