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@nossidge
Last active December 13, 2015 20:49
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NoisyCrosses
// Create a symmetrical diamond shaped (sideways square) snowflake.
// Create 1/8th of the shape and reflect that for the remaining 7/8ths.
// Make it a repeatable function with a parameter for the center XY.
// New pattern generated on key press.
// Animated GIF generated and saved on form unload.
// ToDo: Store as class? Then it would be copyable.
// Save as animated GIF
// Requires gifAnimation Processing Library
// http://www.extrapixel.ch/processing/gifAnimation/
import gifAnimation.*;
GifMaker gifExport;
boolean saveToGif = true;
// The time between GIF frames
int frameDelay = 1000;
// No of cells between the centre and edge DIAGONALLY
// It's kind of confusing, but it makes sense in the code
// Works nicely between 4 to 6
int triangleRadius = 8;
int triangleDiameter = (triangleRadius*4) - 1;
// This specifies how much the shape should resemble a "star"
// == 1 makes a cross
// == 2 makes a square diamond
// >= 2 makes a star
float starness = 2.7;
// Cell will be drawn if the RNG is below 1
// So a value of 3 will draw about 1/3 of the cells
float randomUpperLimit = 1.8;
// The dimensions of each cell
int cellW = 7;
int cellH = cellW;
// The ideal pixel size for the canvas
int yPixelIdeal = 256;
int xPixelIdeal = int(yPixelIdeal * 1);
// Has to be an odd number to make sure we have a central pixel
int xCells = (xPixelIdeal / cellW) + 1;
int yCells = (yPixelIdeal / cellH) + 1;
// Find central cell
int centreCellX = (xCells - 1) / 2;
int centreCellY = (yCells - 1) / 2;
//////////////////////////////////////////////////////////////////////
void setup(){
size(xCells*cellW,yCells*cellH);
background(0);
if (saveToGif) {
gifExport = new GifMaker(this, System.currentTimeMillis() + ".gif");
gifExport.setRepeat(0);
}
keyPressed();
}
//////////////////////////////////////////////////////////////////////
void draw() {}
void keyPressed(){
background(0);
// Draw one in each corner of the canvas
newPattern(triangleRadius*2 , triangleRadius*2);
newPattern(triangleRadius*2 , yCells-1-triangleRadius*2);
newPattern(xCells-1-triangleRadius*2 , triangleRadius*2);
newPattern(xCells-1-triangleRadius*2 , yCells-1-triangleRadius*2);
// Draw one in the centre
newPattern(centreCellX , centreCellY);
addToGif();
}
void stop() {
if (saveToGif) {
gifExport.setDelay(frameDelay);
gifExport.finish();
}
}
//////////////////////////////////////////////////////////////////////
void addToGif() {
if (saveToGif) {
gifExport.setDelay(frameDelay);
gifExport.addFrame();
}
}
//////////////////////////////////////////////////////////////////////
void newPattern(int centreCellX, int centreCellY) {
for(int i=0;i<triangleRadius;i++){
for(int j=0;j<( (triangleRadius*2) - (starness*i) );j++){
//// Colours /////////////////////////////////
// White
// fill(255);
// Grey
fill(255-i*60, 255-i*60, 255-i*60);
// Dark red
// fill(210-(150/triangleRadius)*i, 20, 0);
// Cross red (makes a more pronounced "cross" effect)
// fill(220-(220/triangleRadius)*i, 0, 0);
// Red cross
// fill(255-i*60, 0, 0);
// Dark blue
// fill(0, 0, 255-(255/triangleRadius)*i );
// Lighter blue
// fill(0, 0, random(100,255));
// Blue cross
// fill(0, 0, 255-i*60);
// Green cross
// fill(0, 255-i*60, 0);
// Yellow cross
// fill(255-i*60, 255-i*60, 0);
// Completely random (stained glass window / rag rug effect)
// (Warning: kinda lame)
// fill(random(255), random(255), random(255));
// fill(random(255), random(255), random(255), 110+(100/triangleRadius)*i);
// fill(random(255)-i*60, random(255)-i*60, random(255)-i*60);
//////////////////////////////////////////////
// Split the square into eighths, and have each square in each eighth behave the same
if (random(randomUpperLimit)<1) {
rect( (centreCellX+i)*cellW, (centreCellY+j+i)*cellH, cellW, cellH);
rect( (centreCellX-i)*cellW, (centreCellY+j+i)*cellH, cellW, cellH);
rect( (centreCellX+i)*cellW, (centreCellY-j-i)*cellH, cellW, cellH);
rect( (centreCellX-i)*cellW, (centreCellY-j-i)*cellH, cellW, cellH);
rect( (centreCellX+j+i)*cellW, (centreCellY+i)*cellH, cellW, cellH);
rect( (centreCellX-j-i)*cellW, (centreCellY+i)*cellH, cellW, cellH);
rect( (centreCellX+j+i)*cellW, (centreCellY-i)*cellH, cellW, cellH);
rect( (centreCellX-j-i)*cellW, (centreCellY-i)*cellH, cellW, cellH);
}
}
}
}
//////////////////////////////////////////////////////////////////////
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