Created
September 13, 2017 05:48
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NV21 Utils, convert nv21 byte[] to dlib array2d
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void convertNV21ToArray2d(JNIEnv* env, dlib::array2d<dlib::rgb_pixel>& out, | |
jbyteArray data, jint width, jint height) { | |
jbyte* yuv = env->GetByteArrayElements(data, 0); | |
int frameSize = width * height; | |
int y, u, v, uvIndex; | |
int r, g, b; | |
out.set_size((long) height, (long) width); | |
for(int row = 0; row < height; row++) { | |
for(int column = 0; column < width; column++) { | |
uvIndex = frameSize + (row >> 1) * width + (column & ~1); | |
y = 0xff & yuv[row * width + column] - 16; | |
v = 0xff & yuv[uvIndex] - 128; | |
u = 0xff & yuv[uvIndex+1] - 128; | |
y = y < 0 ? 0 : 1164 * y; | |
r = y + 1596 * v; | |
g = y - 813 * v - 391 * u; | |
b = y + 2018 * u; | |
out[row][column].red = (unsigned char)(r < 0 ? 0 : r > 255000 ? 255 : r/1000); | |
out[row][column].green = (unsigned char)(g < 0 ? 0 : g > 255000 ? 255 : g/1000); | |
out[row][column].blue = (unsigned char)(b < 0 ? 0 : b > 255000 ? 255 : b/1000); | |
} | |
} | |
} | |
void downScaleNV21(JNIEnv* env, jclass obj, | |
jbyteArray data, jint width, jint height) { | |
int width_ds = width/2; | |
int height_ds = height/2; | |
jbyte* yuv = env->GetByteArrayElements(data, 0); | |
jbyte* yuv_ds = new jbyte[((width/2) * (height/2) * 3) / 2]; | |
int frameSize = width * height; | |
int frameSize_ds = width_ds * height_ds; | |
int y1, y2, y3, y4; | |
int u, v; | |
int uvIndex, uvIndex1, uvIndex2, uvIndex3, uvIndex4; | |
for(int row =0, row_ds = 0; row < height; row=+4, row_ds+=2) { | |
for(int column = 0, column_ds = 0; column < width; column=+4, column_ds+=2) { | |
// 0 1 2 3 | |
// ______________________ | |
// 0 | y1a | y1b | y2a | y2b | | |
// |-----+-----|-----+-----| ____ ____ | |
// 1 | y1c | y1d | y2c | y2d | | y1 | y2 | | |
// -----------+----------- -> ----+---- | |
// 2 | y3a | y3b | y4a | y4b | | y3 | y4 | | |
// |-----+-----|-----+-----| ---- ---- | |
// 3 | y3c | y3d | y4c | y4d | | |
// ----------- ----------- | |
y1 = (yuv[row * width + column] + // y1a | |
yuv[row * width + (column + 1)] + // y1b | |
yuv[(row + 1) * width + column] + // y1c | |
yuv[(row + 1) * width + (column + 1)])/4; // y1d | |
y2 = (yuv[row * width + (column + 2)] + // y2a | |
yuv[row * width + (column + 3)] + // y2b | |
yuv[(row + 1) * width + (column + 2)] + // y2c | |
yuv[(row + 1) * width + (column + 3)])/4; // y2d | |
y3 = (yuv[(row + 2) * width + column] + // y3a | |
yuv[(row + 2) * width + (column + 1)] + // y3b | |
yuv[(row + 3) * width + column] + // y3c | |
yuv[(row + 3) * width + (column + 1)])/4; // y3d | |
y4 = (yuv[(row + 2) * width + (column + 2)] + // y4a | |
yuv[(row + 2) * width + (column + 3)] + // y4b | |
yuv[(row + 3) * width + (column + 2)] + // y4c | |
yuv[(row + 3) * width + (column + 3)])/4; // y4d | |
uvIndex1 = frameSize + (row >> 1) * width + (column & ~1); | |
uvIndex2 = frameSize + (row >> 1) * width + ((column + 2) & ~1); | |
uvIndex3 = frameSize + ((row + 2) >> 1) * width + (column & ~1); | |
uvIndex4 = frameSize + ((row + 2) >> 1) * width + ((column + 2) & ~1); | |
uvIndex = frameSize_ds + (row_ds >> 1) * width_ds + (column_ds & ~1); | |
v = (yuv[uvIndex1] + yuv[uvIndex2] + yuv[uvIndex3] + yuv[uvIndex4])/4; | |
u = (yuv[uvIndex1+1] + yuv[uvIndex2+1] + yuv[uvIndex3+1] + yuv[uvIndex4+1])/4; | |
yuv_ds[row * width + column] = (jbyte) y1; | |
yuv_ds[row * width + (column + 1)] = (jbyte) y2; | |
yuv_ds[(row + 1) * width + column] = (jbyte) y3; | |
yuv_ds[(row + 1) * width + (column + 1)] = (jbyte) y4; | |
yuv_ds[uvIndex] = (jbyte) v; | |
yuv_ds[uvIndex + 1] = (jbyte) u; | |
} | |
} | |
} |
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