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// Available variables: | |
// - Machine | |
// - interpret | |
// - assign | |
// - send | |
// - sendParent | |
// - spawn | |
// - raise | |
// - actions |
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class WithConstConstructor { | |
final x; | |
const WithConstConstructor(this.x); | |
} | |
void main() { | |
// Generates new instance at runtime because there is no "const" | |
final a1 = WithConstConstructor(0); | |
final a2 = WithConstConstructor(0); |