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December 24, 2015 09:39
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Conway's game of life
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def tick(world): | |
output_world = world.copy() | |
if len(world) <= 2: | |
return set() | |
for cell in world: | |
if len(get_live_neighbors(cell, world)) < 2: | |
output_world.remove(cell) | |
neighbors = get_neighbors(cell) | |
dead_neighbors = neighbors.difference(world) | |
for n in dead_neighbors: | |
if len(get_live_neighbors(n,world)) == 3: | |
output_world.add(n) | |
return output_world | |
def get_neighbors(cell): | |
world = set(([(x,y) for x in range(cell[0]-1, cell[0] + 2) | |
for y in range(cell[1] - 1, cell[1] + 2)])) | |
world.remove(cell) | |
return world | |
def get_live_neighbors(cell, world): | |
neighbors = get_neighbors(cell) | |
return world.intersection(neighbors) |
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