This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// ==UserScript== | |
// @name New Userscript | |
// @namespace http://4chan.org | |
// @version 0.1 | |
// @description Paste a post into a crying soyjak image | |
// @author (You) | |
// @include https://*.4chan*.org/* | |
// @grant none | |
// ==/UserScript== |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import React from 'react'; | |
import { Provider } from 'react-redux'; | |
import { bindActionCreators } from 'redux'; | |
import { withProps, compose } from 'recompose'; | |
import PlayerReducer from '../../app/reducers/player'; | |
import { resetPlayer } from '../../app/actions/player'; | |
import { QueueMenuMore } from '../../app/components/PlayQueue/QueueMenu/QueueMenuMore'; | |
import Seekbar from '../../app/components/Seekbar'; | |
import { mount } from 'enzyme'; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
rofi usage: | |
rofi [-options ...] | |
Command line only options: | |
-no-config Do not load configuration, use default values. | |
-v,-version Print the version number and exit. | |
-dmenu Start in dmenu mode. | |
-display [string] X server to contact. | |
${DISPLAY} | |
-h,-help This help message. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
["~\n\n\n\n\n\n`\n\n\nEsc",{a:5},"[\n{","]\n}","\\\n|",{a:7},"Home","End",{c:"#00c6e0",a:5},"&\n\n\n\n\n\n7","*\n\n\n\n\n\n8","(\n\n\n\n\n\n9",{c:"#cccccc"},"Pg\n\n\n\n\n\nDown","Pg\n\n\n\n\n\nUp","Prt\n\n\n\n\n\nScr","_\n\n\n\n\n\n-","+\n\n\n\n\n\n=",{a:7},"Bksp"], | |
["Tab","Q","W","E","R","T",{c:"#00c6e0",a:5},"$\n\n\n\n\n\n4","%\n\n\n\n\n\n5","^\n\n\n\n\n\n6",{c:"#cccccc",a:7},"Y","U","I","O","P",{a:5},"\"\n\n\n\n\n\n'"], | |
[{c:"#00c6e0",a:7},"Hyper",{c:"#cccccc"},"A","S","D","F","G",{c:"#00c6e0",a:5},"!\n\n\n\n\n\n1","@\n\n\n\n\n\n2","#\n\n\n\n\n\n3",{c:"#cccccc",a:7},"H","J","K","L",{a:5},":\n\n\n\n\n\n;",{c:"#00c6e0",a:7},"Enter"], | |
["Shift",{c:"#cccccc"},"Z","X","C","V","B",{c:"#00c6e0",a:5},")\n\n\n\n\n\n0",{a:7,fa:[8]},"↑",{f:3},"Ins",{c:"#cccccc",f:3},"N",{f:3},"M",{a:5,f:3},"<\n\n\n\n\n\n,",{f:3},">\n\n\n\n\n\n.",{sm:"cherry",sb:"gateron",st:"KS-3-White",f:3},"?\n\n\n\n\n\n/",{c:"#00c6e0",a:7,f:3},"Shift"], | |
[{f:3},"Ctrl",{c:"#cccccc",f:3},"Meta",{f:3},"Alt",{f:3},"Fn0",{w:2},"",{c:"#00c6e0",f:3},"& |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import requests | |
import re | |
import urllib.request | |
import tqdm | |
from bs4 import BeautifulSoup, SoupStrainer | |
page = requests.get('http://mightandmagic.wikia.com/wiki/Category:Heroes_V_hero_icons') | |
page = page.text | |
page = BeautifulSoup(page, 'lxml') | |
page = page.find_all('a', href=re.compile('.*File:Hero.*png')) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
using UnityEngine; | |
using System.Collections; | |
using System.Linq; | |
public class SimplexEffects : MonoBehaviour { | |
private Material MyMaterial; | |
public float AnimSpeed; | |
public Vector3 NoiseOffset; | |
public Vector3 NoiseScale; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Shader "Unlit/DissolveEffectShader" | |
{ | |
Properties | |
{ | |
_MainTex ("Texture", 2D) = "white" {} | |
_NoiseTex ("Texture", 2D) = "white" {} | |
[MaterialToggle] PixelSnap ("Pixel snap", Float) = 0 | |
_EdgeColour1 ("Edge colour 1", Color) = (1.0, 1.0, 1.0, 1.0) | |
_EdgeColour2 ("Edge colour 2", Color) = (1.0, 1.0, 1.0, 1.0) | |
_Level ("Dissolution level", Range (0.0, 1.0)) = 0.1 |